eae galera da PGC estou aqui hoje somente pra repassar algumas Pointer & Offset espero que gostem
Pointer & Offset
Edição de Armas
Pointer: AF0ABC
Offset: 4C
Efeitos~~
Code:
E53 = Recoil V
DDB = Recoil H
E63 = Precisão
DFB = Fast Reload
E01 = Pente
E08 = Munição
192 = Peso
507 = Taxa de Disparo
Valor: 0
No Delphi
Code:
begin
try
Checkbox1.enabled :=false;
i:=132;
while i <= 1509 do begin
PBYTE(PDWORD(PDWORD(PDWORD($AF0ABC)^+$4C)^+i)^+$E5 3)^:=0;
PBYTE(PDWORD(PDWORD(PDWORD($AF0ABC)^+$4C)^+i)^+$DD B)^:=0;
PBYTE(PDWORD(PDWORD(PDWORD($AF0ABC)^+$58)^+i)^+$A8 )^:=0;
PBYTE(PDWORD(PDWORD(PDWORD($AF0ABC)^+$58)^+i)^+$AB )^:=0;
PBYTE(PDWORD(PDWORD(PDWORD($AF0ABC)^+$58)^+i)^+$AE )^:=0;
PBYTE(PDWORD(PDWORD(PDWORD($AF0ABC)^+$58)^+i)^+$B2 )^:=0;
inc(i,4);
PBYTE(PDWORD(PDWORD(PDWORD($AF0ABC)^+$58)^+i)^+$A8 )^:=0;
PBYTE(PDWORD(PDWORD(PDWORD($AF0ABC)^+$58)^+i)^+$AB )^:=0;
PBYTE(PDWORD(PDWORD(PDWORD($AF0ABC)^+$58)^+i)^+$AE )^:=0;
PBYTE(PDWORD(PDWORD(PDWORD($AF0ABC)^+$58)^+i)^+$B2 )^:=0;
end;
except
end;
end;
Fast Weapon Switch
Pointer: AF0AA0
Offset1: 140
Offset2: EC
Offset3: 48
Offset4: 34
Offset5: 67
Valor: 65
Missão Hack
Pointer: AF149C
Offset: D60
Missão Total = 12
Missão dos sobreviventes = 17
Missão dos dinossauro = 16
No - Respawn
Pointer: AF0AD0
Offset1: 24
Offset2: 24
Offset3: 7C
Valor: 1084227584
ANTI - AFK
Pointer: AF0A94
Offset1: 11C
Offset2: 2F3
Offset3: 2F7
Valor: 66
Ghost Exit
Pointer: AF0AD0
Offset1: 18
Offset2: AC
Offset3: 44
Offset4: 18
Offset5: DC
Valor: 4
No Fall Damage
Pointer: AF0AA0
Offset1: 11B
Valor: 64
Anti Vote Kick
Code:
AntiVoteKick ( vitima, 1 );
void SendPacket(int ID, int Param1, int Param2)
{
int fn = 0x4B2790;
DWORD pGC = *(DWORD*)0xaf0ad8;
__asm
{
push [Param2]
push [Param1]
push [ID]
mov ecx, pGC
call [fn]
}
}
void AntiVoteKick(int P1, int P2)
{
DWORD KICK = 0x9C;
int Param1 = P1;
int Param2 = P2;
SendPacket(KICK, (int)&Param1, (int)&Param2);
}