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    amakrkr
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    Getting info from memory

    Hello everyone!

    Not sure if anyone is even active in this section anymore but i have some questions about Tera online official servers.

    I have recently started to put some of my C#/C++ knowledge into researching game memory and i am not sure if i have the conept right.

    I am using Cheat Engine to attach to proces. Then i start searching for some basic values whitin gamememory.

    So far i have found only health points static pointer and here is the first problem. I am 100% its correct pointer
    but as soon as i restart game pointer gives me different (wrong) value of my health in game. After i start cheat engine
    search for address again the code in C++ starts showing up correct values again. I am not sure what kind of a problem this is and i have nowhere to ask.

    Second question that i have is ... i do not have unpacked .exe ... not even sure what is the difference between packed and unpacked .exe?

    Thank you for your input!

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