http://wkz.baiyou100.com/
Here is a 3d model importer for 3dsmax that supports bones and weights.
bms extract script.
Code:get idstring long goto 0x19 get offset long get size long get zsize long get baseoff long get datasize long get arcsize long clog MEMORY_FILE offset zsize size get unk01 long MEMORY_FILE get unk02 long MEMORY_FILE get files short MEMORY_FILE goto 0x12 MEMORY_FILE get folder3 string MEMORY_FILE For tmp = tmp != size get offset long MEMORY_FILE get size2 long MEMORY_FILE math offset + baseoff if size2 == 0 get folder string MEMORY_FILE else if size2 == 1 get folder2 string MEMORY_FILE string folder + \ string folder + folder2 else get name2 string MEMORY_FILE set name folder string name + \ string name + name2 log name offset size2 endif savepos tmp MEMORY_FILE next
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