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  1. #1
    JonRamzes
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    Help with small trainer for online game

    My question is probably stupid, but I was very worried.

    I want to write a small trainer for online game, but I do not know how.

    In these sreens I have described an algorithm that would be realized in life.





    All I know is that you need to work with functions ReadProcessMemory and WriteProcessMemory...

    If anyone ever encountered such an example, could you please help me.

    Excuse me for my bad English

    Sincerely JonRamzes.

    P.S. I know I need to use the length of the text string to indicate the number of symbols.

    I tryed used this:

    Code:
    begin
      WindowName:= Find(nil, WindowTitle);
      If WindowName = 0 then
      begin
        MessageDlg('!!!', mtwarning, [mbOK], 0);
      end;
    
      ThreadId:= GetWindowThreadProcessId(WindowName,@ProcessId);
      HandleWindow:= OpenProcess(PROCESS_ALL_ACCESS, False, ProcessId);
    
      buf:= length(Edit1.Text);
      WriteProcessMemory (HandleWindow, ptr($007E1DAC), @buf, 4, write);
    end;
    Last edited by JonRamzes; 2011-12-25 at 11:45 AM.

  2. #2
    annnnndre
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    About ReadProcessMemory and WriteProcessMemory, you can see that; https://progamercity.net/code-tut/20...ss-memory.html this will give to you a little more understand about what you want;

  3. #3
    Dwar
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    Quote Originally Posted by JonRamzes View Post
    All I know is that you need to work with functions ReadProcessMemory and WriteProcessMemory...
    You are trying to create chat msg auto sender? Of course, you can implement message sending with WriteProcessMemory (writing your data to buf, and then call sending procedure by pressing enter key), but I suggest you to deal with code injection, 'cuz you can directly call any ingame procedure without touching keys on your keyboard
    Please, post your questions on forum, not by PM or mail

    I spend my time, so please pay a little bit of your time to keep world in equilibrium

  4. #4
    JonRamzes
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    Quote Originally Posted by Dwar View Post
    You are trying to create chat msg auto sender? Of course, you can implement message sending with WriteProcessMemory (writing your data to buf, and then call sending procedure by pressing enter key), but I suggest you to deal with code injection, 'cuz you can directly call any ingame procedure without touching keys on your keyboard
    Can you help me with full code, please?

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