Neither the patched anti-Themida Olly nor StrongOD/PhantOm are allowing me to attach the debugger without crashing the client.. any sort of settings I'm missing?
Neither the patched anti-Themida Olly nor StrongOD/PhantOm are allowing me to attach the debugger without crashing the client.. any sort of settings I'm missing?
It's mainly usefull for open it in IDA
EU out.
Hi!
I am currently creating a database of that game for friends.
And I want to know is there a file from the client that contains the price parameter of items?
Sincerely
Last edited by DarkR; 2012-05-16 at 03:56 PM.
A lot of people want to know data for tera, but no body interested for unpack the dat
EU and NA updated.
So you meen that main item database only on Server side or it is in client?
Please tell me about prices data, need to know whether I need to decrypt files.
Thanks.
Client side DataCenter file. For decrypt need know correct AES Key and IV (Initialization Vector). After decrypting you need parse output binary DataBase and know her structure. If you are newbie in this you can't do anything.
I have some experience in C++ parsing binary files (c3d). But first I need to know excactly is there vendor price value in it in order to start spend my time for exploring methods of decoding and parsing =)
h4x0r, can you help to unpack the tera.exe.
Do you manually unpack it or do you run a olly script?
if its a script, will you share it?
If its manual, can you take a quick video showing the process? You dont need to explain what you are doing, I can learn.
Any help to get me started would be great. I've read a few tutorials on tuts4you and have tried to run LFC-AT's 1.2 unpack script. It finds a OEP and IAT, but they are invalid.
All that said, I'd really like to learn how to unpack it myself.