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  1. #11
    gosicks
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    Re: [Guide] Cheat Engine with Requiem

    try using MHS by L. Spiro...

  2. #12
    ripper118
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    dwar.. does this work too for changing the attack speed..?

  3. #13
    Lemon Song
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    Does anyone know why if you change the speed by cheatengine it doesn't work under Stealth? And if there is a way to fix it ? Thank you.

  4. #14
    SternKraft
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    Awesome, got the movement speed
    Now i just want attack speed and I should be golden

    Here is the most recent address(es) for speed hack that I use.
    Name _______________ Address______ Type
    Speed Hack P1________ 04718430 ____ Float
    Extra ________________ 0DCDC770 ___ Float
    Speed Hack P2 ________ 1DAD7D30 ___ Float
    Extra -------------------1E0040CC ----- Float
    Extra -------------------1E0040D0 ----- Float
    Extra -------------------1E0040E4 ----- Float
    Extra -------------------1E00414C ----- Float
    Extra -------------------1E004150 ----- Float

    Only tick Speed Hack P1, max value 11, minimum 5.
    Enjoy ^^

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  6. #15
    Lemon Song
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    Attak speed simpuy doesn't work..

    It is easy to get as value (just follow the same way as moovement speed ).. point is this: when u get it u can't decrease it :p


    U can increase (but why u have to???? ) .. but can't decrease.. with cheat engine at least... i tryed lot of times...

  7. #16
    SternKraft
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    Hmm, not really true.
    I use CE with attack speed hack and put it down to 0.6 and it works for swords. However, anything else it just doesn't seem to have any affect, like crossbows, duels, claws, bludgons, etc, but with swords I've been rather successful with it.
    Movement speed, I do have a problem with. I find it and can edit it to 11 without any problems. However, i feel like I'm the only one seeing my character run that fast. Do others see you fly past them?

  8. #17
    IceManKmD
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    wow really? attack is server based but u can use the dat repack to change the cast rate for ur spells..i wish we had the mem addresses for the reinforcment to make 100% success rate(possible injector to make the server into thinking we have success rate coups in the slot)

    now that would be nice

  9. #18
    SternKraft
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    Quote Originally Posted by IceManKmD View Post
    wow really? attack is server based but u can use the dat repack to change the cast rate for ur spells..i wish we had the mem addresses for the reinforcment to make 100% success rate(possible injector to make the server into thinking we have success rate coups in the slot)

    now that would be nice
    Thats server sided, not client sided.
    Success rate MIGHT be possible to manipulate, because I know for a fact as a newb you get to go into the training area and +1 ur weapon and it has a 0% success rate, so if you can find that in any of the .VDKs then MAYBE we'd be able to edit that.
    However, atm I'm trying to figure out how to edit an unpacked .VDK

  10. #19
    gajegi
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    yey some1 make 100% reinfo/ench rate ;d and give link ;p tired of paying all time mall points and items on same lvl by sucky detoration...

  11. #20
    IceManKmD
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    Quote Originally Posted by SternKraft View Post
    Thats server sided, not client sided.
    Success rate MIGHT be possible to manipulate, because I know for a fact as a newb you get to go into the training area and +1 ur weapon and it has a 0% success rate, so if you can find that in any of the .VDKs then MAYBE we'd be able to edit that.
    However, atm I'm trying to figure out how to edit an unpacked .VDK
    Yes I am currently looking through the vdks for the files...editting the vdks are easy..simple unpack with dVDK and use the csv file with either the software on this forum or a spreadsheet software that supports csv files and then repack..DWAR has several post on this in the forum!!! hope I helped...nice to see more english speaking players on the forum

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