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  1. #1
    Dwar
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    Cheat Engine with Requiem

    Cheat Engine with Requiem Online
    Finding basic game values

    I don’t know why someone has problems with CE, e.g. finding coordinates etc., their offsets and base address, but people has often ask how to find something by CE.
    Let’s find with CE some float values in Requiem. At the beginning it will be “Movements speed”.
    We can start finding process without any preparation, just enter necessary value in CE and go on.
    Ok, our char has speed = 5 (float value)

    Step 1:

    Start the CE and attach it to Requiem process. Choose value type as “float”, scan type as “exact value”, and enter value 5, click “first scan”.

    [hidden]
    Step 2:

    Now we must sift out unnecessary values. Change movements speed by wearing boots (+1% to speed)

    At this moment we don’t know the exact value of speed (it’s float and rounded…), but we know that this value was increased. Choose in CE scan type “increased value” and click “next scan”

    Now we can move around and sift out results by choosing “unchanged value” or again remove the boots and use “value decreased”.
    After several sift out iteration we will get maybe 10 or less values, it’s not a big deal (even if we got 100 values it’s not a problem).

    Step 3:

    Ok, next step. I removed boots, got speed 5 and got one suitable value with address $015368B0

    Add this value to the list; Right click -> Find out what writes to this address

    We see the list of opcodes that changed the selected address ($015368B0)

    Don’t close this window, ‘coz we want to see all opcodes… Return to the game and change the speed value again. After that new opcode will be added to the list: mov [ecx + 10], eax

    mov [ecx + 10], eax - this instruction means, that the some value (in our case – speed value) in eax register move (really a copy) into the memory address [ecx + 10] (in our case to the founded address $015368B0)
    Choose this instruction and press “More information”, we got some disassembled instruction and registers value.

    Step 4:

    Important register is ecx = $015368A0 – next value for searching. Press “new scan”, check “hex” and start scanning.

    If several results were found, add them all to the list.
    Right click -> Find out what accesses this address
    Note: I renamed the first result to the “+10”, second and the 4th to the “no result” (I already checked them

    Ok, now we must repeat step 3 and 4 until we get the result – base address and offsets chain.
    For Requiem speed value:



    And the last one:

    We enter $14A90718 and we get:

    At the end we got the BaseAdress [BA] = $0071AAB0 (or Requiem.exe + $0031AAB0) and offsets chain
    [BA] + $3A0 + $58 + $88 + $11C + $10 (float value)


    [/hidden]
    Note:
    • In tutorial symbol “$” was used. This symbol denotes that the value is in hex.
    • Soon I'll add some remarks about "real" base address
    Please, post your questions on forum, not by PM or mail

    I spend my time, so please pay a little bit of your time to keep world in equilibrium

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  3. #2
    Lemon Song
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    Does anyone know why if you change the speed by cheatengine it doesn't work under Stealth? And if there is a way to fix it ? Thank you.

  4. #3
    SternKraft
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    Awesome, got the movement speed
    Now i just want attack speed and I should be golden

    Here is the most recent address(es) for speed hack that I use.
    Name _______________ Address______ Type
    Speed Hack P1________ 04718430 ____ Float
    Extra ________________ 0DCDC770 ___ Float
    Speed Hack P2 ________ 1DAD7D30 ___ Float
    Extra -------------------1E0040CC ----- Float
    Extra -------------------1E0040D0 ----- Float
    Extra -------------------1E0040E4 ----- Float
    Extra -------------------1E00414C ----- Float
    Extra -------------------1E004150 ----- Float

    Only tick Speed Hack P1, max value 11, minimum 5.
    Enjoy ^^

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  6. #4
    Lemon Song
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    Attak speed simpuy doesn't work..

    It is easy to get as value (just follow the same way as moovement speed ).. point is this: when u get it u can't decrease it :p


    U can increase (but why u have to???? ) .. but can't decrease.. with cheat engine at least... i tryed lot of times...

  7. #5
    SternKraft
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    Hmm, not really true.
    I use CE with attack speed hack and put it down to 0.6 and it works for swords. However, anything else it just doesn't seem to have any affect, like crossbows, duels, claws, bludgons, etc, but with swords I've been rather successful with it.
    Movement speed, I do have a problem with. I find it and can edit it to 11 without any problems. However, i feel like I'm the only one seeing my character run that fast. Do others see you fly past them?

  8. #6
    IceManKmD
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    wow really? attack is server based but u can use the dat repack to change the cast rate for ur spells..i wish we had the mem addresses for the reinforcment to make 100% success rate(possible injector to make the server into thinking we have success rate coups in the slot)

    now that would be nice

  9. #7
    SternKraft
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    Quote Originally Posted by IceManKmD View Post
    wow really? attack is server based but u can use the dat repack to change the cast rate for ur spells..i wish we had the mem addresses for the reinforcment to make 100% success rate(possible injector to make the server into thinking we have success rate coups in the slot)

    now that would be nice
    Thats server sided, not client sided.
    Success rate MIGHT be possible to manipulate, because I know for a fact as a newb you get to go into the training area and +1 ur weapon and it has a 0% success rate, so if you can find that in any of the .VDKs then MAYBE we'd be able to edit that.
    However, atm I'm trying to figure out how to edit an unpacked .VDK

  10. #8
    IceManKmD
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    Quote Originally Posted by SternKraft View Post
    Thats server sided, not client sided.
    Success rate MIGHT be possible to manipulate, because I know for a fact as a newb you get to go into the training area and +1 ur weapon and it has a 0% success rate, so if you can find that in any of the .VDKs then MAYBE we'd be able to edit that.
    However, atm I'm trying to figure out how to edit an unpacked .VDK
    Yes I am currently looking through the vdks for the files...editting the vdks are easy..simple unpack with dVDK and use the csv file with either the software on this forum or a spreadsheet software that supports csv files and then repack..DWAR has several post on this in the forum!!! hope I helped...nice to see more english speaking players on the forum

  11. #9
    gajegi
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    yey some1 make 100% reinfo/ench rate ;d and give link ;p tired of paying all time mall points and items on same lvl by sucky detoration...

  12. #10
    SternKraft
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    Quote Originally Posted by gajegi View Post
    yey some1 make 100% reinfo/ench rate ;d and give link ;p tired of paying all time mall points and items on same lvl by sucky detoration...
    lol, I doubt it's possible, but I've been trying to figure out a few things myself.
    I have managed to edit my casting and cool down, but that's old.
    Success rates for enchants and reinforcements I have yet to tinker with.
    I'll see what I can find, but I doubt I'll be anywhere as successful as dwar when he gets down to it, lol.

    Keep yourself up to date, this site is semi-dead but still functioning as if it were underground.

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