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Skills
This is a simple Guide on how many points any skill will need for a skill to be affective
filer/a skill you need so you can get the next skill in that skill tree (only put 1 point on this skills)
AOE/area of affect
AOEs can hit 2-9 targets or all targets in a set rang
for AOEs that hit 4 targets only 1 point is needed for max targets (more points for more damage)
for AOEs that hit 8 targets only 1-5 points is needed for max targets (more points for more damage)
for AoEs that hit 9 targets only 6-9 points is needed for max targets (more points for more damage)
for AoEs that hit all targets in a sat rang 5-9 points is needed
Heals/gives you HP back
heals can only heal 1 2 or 8 targets (can save your life)
heals that do HP over time/HOT heals only need 1 point (9 points for 20 HP a sec is a bad deal)
heals that are instant 1 point if your tank/DPS max if your healer (10 points gives 2 times or more the HP then 1 point)
heals that are instant and do HOT i wood max it (10 points gives 2 times or more the HP then 1 point)
party heals max it (10 points gives 2 times or more the HP then 1 point)
Buffs gives you more stats for a short time
buffs can only buff 1 8 targets (or you and target)
MP recovery up% 1/5 points you need MP recovery
HP recovery up% 1 point (its a filler for a batter skill)
Accuracy up 1 or 0 points (git it only if its a filler for a batter skill)
Defiance up 10 points or 0 points (you will need Defiance at hi lvl but if it only gives 70-130 Defiance its a bad deal don't get it)
Block rate up only need 1/5 points
Block rate %up max it! (can save your life)
Magic attack power up max it or 0 points (low lvl skills only give 4-30 attack hi lvl gives 120-300 attack)
Magic attack power %up max it or 0 points (its only good if you have hi Magic attack its a wast of points if you don't)
Attack strength power up max it or 0 points (low lvl skills only give 4-30 attack hi lvl gives 120-300 attack)
Attack strength power %up max it or 0 points (its only good if you have hi Attack strength its a wast of points if you don't)
Critical rate %up 10 points you will want this
Evasion rate up 1 point as filler or 10 points (10 pints only if you have hi Evasion like 10k)
Evasion rate %up 1 point as filler or 10 points (10 pints only if you have hi Evasion like 10k)
Magic attack Resistance up max it or 0 points (git it if you do PvP its no good in PvE)
Magic damage Reflect %up 0 points (its a broken skill and if it dose work its only a 20% chance to reflect)
Short rang attack Reflect %up max or don't get it (even at lvl 10 its like only a 30% chance to reflect)
Attack speed up lvl it tall your attack speed is at 1.0 a sec and no more(1.0 a sec is the max attack speed)
Max HP up max it (hp is a good thing)
Stuns Sleeps Slows
stuns hit 1 target or every one in a 20m rang
on any stun you only need 5 points for the max amount of time it stuns the target success chance will be 70% at 5 points(you can put 5 more points for more damage and success chance max success chance is 90%)
sleep can hit 2 to 6 targets 10 points for max time
slows needs 9 points for max effect
Attacks
Dots/damage over time
its a wast of points
traps/its like a min
10 points it dose good damage
single target attacks/it hits 1 target
1 or 10 points (only put points on hi lvl single target attacks ones that do 100+ damage if its lase then 100 its a wast of points)
single target attack which a Dot attack/do i need to explain?
1 or 10 points (if you have low attack that DoT attack will be your bast friend so 10 points)
long rang attacks/its a long rang attack
10 points this is what kills stuff (but if it dose low damage and has hi cast time don't get it)
Magic attacks/single target attack but dos Magic damage
10 points (if its a skill that has 1 sec cool down and has a 30m rang coz its your main attack)
if its a skill that has 1-4m rang 1 point (its a filer)
Rush/moves you Reilly fast
Rush can move you 18-35m
max it out or don't get it (its only affective at max)
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