Originally Posted by
veritas
mmm yeah. not quite sure how well the memory-based stuff compares to screen scripting stuff [used to do some auto-it scripts, not particularly familiar with memory-based], but figured it could make things a little more 'realistic'.
though i guess it might make things [far too] complicated if it's working off something in the game code [possibly found with cheatengine and the like].
was playing around to try to get it to work with my normal routine [without using pots] which uses the rogue skill Gangster Paradise to heal at about 45% hp. main thing is since it's based off combo points [more points = more heal] it's a bit tricky. most i can figure is just using a basic attack that doesn't use combo points so that they'll be charged for the heal.
then there's starting a battle from hiding [or hiding after the end of the battle before/after looting].
but anyway just thought i'd ask :>
as you said it's thief-specific but since the other classes use a point system too, i might play around with those as well. only have a thief, swordy, and acolyte at the moment though.
will be playing around to see if i can get a solid rogue variation using yours as a base ^^/