Magic Mob Disable
=
Magical Godmode
Code:
[ENABLE]
alloc(IntersectRectHook,128)
label(returnhere_intersectrect)
label(ret_false)
IntersectRect:
jmp IntersectRectHook
returnhere_intersectrect:
IntersectRectHook:
cmp [esp],00713FF4
je ret_false
cmp [esp],00714038
je ret_false
cmp [esp],0071405B
je ret_false
cmp [esp],00707F02
je ret_false
push ebp
mov ebp,esp
jmp returnhere_intersectrect
ret_false:
mov eax,0
ret 0C
[DISABLE]
IntersectRect:
mov edi,edi
push ebp
mov ebp,esp
dealloc(IntersectRectHook)
FMA+Physical Mob Disable/Enable+Magic Mob Disable/Enable
Code:
[ENABLE]
alloc(IntersectRectHook,128)
label(IntersectRect_Return)
label(return_false)
IntersectRect:
jmp IntersectRectHook
IntersectRect_Return:
IntersectRectHook:
cmp [esp],0072DC16
je return_false
cmp [esp],0071401D
je return_false
cmp [esp],0071405B
je return_false
cmp [esp],0072E3CE
je return_true
mov edi,edi
push ebp
mov ebp,esp
jmp IntersectRect_Return
return_false:
mov eax,0
ret 000C
return_true:
mov eax,1
ret 000C
[DISABLE]
IntersectRect:
mov edi,edi
push ebp
mov ebp,esp
dealloc(IntersectRectHook)
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