Dragon Nest PAK file structure. Can be used for extracting resources from pkg archives.
Note: just forgot to post itCode://-------------------------------------- //--- 010 Editor v3.2.1 Binary Template // // File: Dragon Nest PAK structure // Author: Genz&Dwar // Revision: 2011-08-21 // Purpose: Resource extraction, repacking //-------------------------------------- struct PakHeader { uchar Signature[0x20]; uint Null[0x38]; uint Unk; //0x0B uint FileCount; uint TableOffset <format=hex>; uint Unk2; uint Null2[0xBC]; } Header; struct FileHeader { char FileName[0x100]; uint SizeDummy <format=hex>; uint OriginalSize <format=hex>; uint CompressedSize <format=hex>; uint FileOffset <format=hex>; uint Unknown <format=hex>; uint Null[10]; }; FSeek(Header.TableOffset); FileHeader Files[Header.FileCount];