i wonder if this is considered as necroing.. ;O
however, the new base address seems to be 0xA97678 (offsets 0x20 & 0x24 havent changed!)
more:
Code:
public enum playerfield
{
targetID = 0x72C,
curlvl = 0x474,
curhp = 0x47C,
curmana = 0x480,
maxhp = 0x49C,
maxmana = 0x4A0,
exp = 0x48C,
soulcoin = 0x1374,
basepointer = 0xA97678,
baseoffset1 = 0x20,
baseoffset2 = 0x24
}
On the other note, anyone got tips for how i should go about on reversing the CTM structure in the game?.. if anyone even browses this forum anymore..