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  1. #1
    kitnoman
    kitnoman is offline
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    hope of creating a new SM build(if there isn't one yet)

    ok so generally there's 3 basic build in SM(that I know of) for both physical or magic type, first the Crit build, 2nd FD build and 3rd, the Crit and FD build(most expensive). and I heard that when lvl50-cap is release in Dagon nest SEA there would be some gears that will be nerf like the PH. then I keep reading this rumors that some or most skill of SM are/were "dark attack" in nature. so I would like to venture on a new build, Element build. and here are my current questions.

    IF it is true that some/most skills of SM has "dark" element, which skills are these?
    (current guess, eclipse and provoking slam, rage are part of this)

    Second, how do element attacks multiply damage, specifically Dark attack?
    (what are the calculations and computations)

    does it have a lvlcap like FD where in lvl40cap both players with 820 FD and 1000 FD have the same 100% plus dmg?



    Note: if you already have this kind of build, did you add it to crit build? how did it fair with the other builds?
    Cuz if this is true, then I'm thinking of building a Crit-FD-Dark attack build for lvl50 cap in Dragon nest SEA. or at least Crit_dark attack build.

    Thanks

  2. #2
    Ehlyon
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    I made many chars, but never a SM, this said, i read nearly everything about every class lol.

    Regarding "dark element skills" there were, in CH, KR and JP server the old "Dark manticore weapons" which imbued your neutral element skills with dark attacks, these items were removed from craft/drop (w/e way you could get them) but not from ppl so... your only way, now, to do elemental damage would be crafting a "(Darkness)" (or other element weap) which is useless because it activates only once every 30 secs at random.
    SM do NOT have dark element skills.

    Maybe with lv 50 or 60 patches there will be a way to elementalize your neutral skills, i sincerely dunno much about this

    And no there's not a level cap about the % you can have but you're also limited by the items, in general having around 60% Dark is enough.
    I do not remember how to calculate it but always remember that element > than raw mgk or phys.

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  4. #3
    kitnoman
    kitnoman is offline
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    I see, so thats what I've been hearing about...Mmmmm, I guess I have to wait for lvl50 cap and see. TY

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