Page 1 of 2 12 LastLast
Results 1 to 10 of 16

Thread: Dragon Nest ETC

  1. #1
    yizheng
    yizheng is offline
    Awesome to the MAX yizheng's Avatar
    Join Date
    2010 Aug
    Posts
    743
    Thanks Thanks Given 
    124
    Thanks Thanks Received 
    728
    Thanked in
    187 Posts
    Rep Power
    14

    Dragon Nest ETC

    Notes:
    ETC = What ever i can find

    - Test Build

    - I Made this while in tutorial mode, i have not played this game at all and know anything about it - Made from a warrior

    - It's for Warriors only but the Animation Timer should work for all

    - I've made this for NA but maybe for Sea later when it's stable/better


    What it does:
    DN-YC, A tool to Cancel your characters Animation
    - Basically it makes you attack faster without animation (good for PVP)


    Includes:
    - Adjustable Timer to cancel the animation(mili sec)
    - Warrior = Resets Animation of Last hit of AXE/Sword/Hammer & the tumble skill

    How to use:

    1. Open it first and it should say "Waiting for Dragon Nest" on the bottom left
    2. A "Enable" Button should appear, Do not click Enable just yet
    3. When you have finish selecting a character and fully loaded into the game, Then press Enable
    4. select the options and see the results

    Do Not open this while the game is on or after the game is on. it will cause errors.

    Virus Results:
    Virustotal result: 0%
    Last edited by yizheng; 2011-09-14 at 05:45 PM.

  2. #2
    hamada008
    hamada008 is offline
    New member
    Join Date
    2011 Sep
    Posts
    5
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    Rep Power
    0
    it would be perfect if you can make one for SEA
    cheers

  3. #3
    shhhhh
    shhhhh is offline
    Guest
    Join Date
    2011 Sep
    Posts
    2
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    Rep Power
    0
    Thank you for this one. gonna try it out if it works for sea.

    edit: doesnot work for my sea. XD

    it has this error:
    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.Exception: ReadInt failed.
    at Magic.SMemory.ReadInt(IntPtr hProcess, UInt32 dwAddress, Boolean bReverse)
    at Magic.BlackMagic.ReadInt(UInt32 dwAddress, Boolean bReverse)
    at Magic.BlackMagic.ReadInt(UInt32 dwAddress)
    at (Object , UInt32 )
    at ..(Object , EventArgs )
    at System.Windows.Forms.Timer.OnTick(EventArgs e)
    at System.Windows.Forms.Timer.TimerNativeWindow.WndPr oc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4961 (win7RTMGDR.050727-4900)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    DN-YC
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Luis/Downloads/DN-YC.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4961 (win7RTMGDR.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4962 (win7RTMGDR.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 8.0.0.0
    Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System.Runtime.Remoting
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------
    BlackMagic
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Luis/Downloads/DN-YC.exe
    ----------------------------------------
    fasmdll_managed
    Assembly Version: 1.0.3262.20709
    Win32 Version:
    CodeBase: file:///C:/Users/Luis/AppData/Local/Temp/%7Be4684a4c-da75-451f-8c5e-bc9cfec45e00%7D/fasmdll_managed.dll
    ----------------------------------------
    msvcm90
    Assembly Version: 9.0.30729.6161
    Win32 Version: 9.00.30729.6161
    CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729. 6161_none_50934f2ebcb7eb57/msvcm90.dll
    ----------------------------------------
    {19ed274b-8a20-472b-a9ec-0097d1ad0245}
    Assembly Version: 0.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Luis/Downloads/DN-YC.exe
    ----------------------------------------
    System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    Last edited by shhhhh; 2011-09-15 at 06:23 AM.

  4. #4
    yizheng
    yizheng is offline
    Awesome to the MAX yizheng's Avatar
    Join Date
    2010 Aug
    Posts
    743
    Thanks Thanks Given 
    124
    Thanks Thanks Received 
    728
    Thanked in
    187 Posts
    Rep Power
    14
    It only works for the north america version. Please read before posting.

  5. #5
    kenshin7631
    kenshin7631 is offline
    Guest
    Join Date
    2011 Sep
    Posts
    2
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    Rep Power
    0
    Hi,
    I've tried using your hack in Dragon Nest NA. It works great but only in town and outside of town. When I change a zone from town to outside of town I get a ReadInt failed error. I assume some address changed during the process but I click continue and the hack works still. I assume the ReadInt is still unable to find the correct variable but once I enter a dungeon, I get the same error while changing zones and the error stops when I click continue but the hack doesn't work.

    I'm guessing you have not tested your hack in a dungeon?

    Cheers,
    Tyro
    Last edited by kenshin7631; 2011-09-15 at 10:27 AM.

  6. #6
    yizheng
    yizheng is offline
    Awesome to the MAX yizheng's Avatar
    Join Date
    2010 Aug
    Posts
    743
    Thanks Thanks Given 
    124
    Thanks Thanks Received 
    728
    Thanked in
    187 Posts
    Rep Power
    14
    Quote Originally Posted by kenshin7631 View Post
    Hi,
    I've tried using your hack in Dragon Nest NA. It works great but only in town and outside of town. When I change a zone from town to outside of town I get a ReadInt failed error. I assume some address changed during the process but I click continue and the hack works still. I assume the ReadInt is still unable to find the correct variable but once I enter a dungeon, I get the same error while changing zones and the error stops when I click continue but the hack doesn't work.

    I'm guessing you have not tested your hack in a dungeon?

    Cheers,
    Tyro
    Atleast it works some what. I just thought of the idea then made it. Its still in testing.


    I never left the tutorial area so I didnt know, but you can try to enable it when your at the dungeon.

    Thanks for the info tho. Ill look into it more when I finish some other random project ideas.

  7. #7
    kenshin7631
    kenshin7631 is offline
    Guest
    Join Date
    2011 Sep
    Posts
    2
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    Rep Power
    0
    Quote Originally Posted by yizheng View Post
    Atleast it works some what. I just thought of the idea then made it. Its still in testing.


    I never left the tutorial area so I didnt know, but you can try to enable it when your at the dungeon.

    Thanks for the info tho. Ill look into it more when I finish some other random project ideas.
    Yea, I tried enabling it in dungeon but same issue.

    Just wondering, what did you program it in, C#?

  8. #8
    dark9081
    dark9081 is offline
    Guest
    Join Date
    2011 Sep
    Posts
    1
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    Rep Power
    0
    Doesn't seem to work at all anymore after the maintenance.

    in town, out of town, warrior, non-warrior.

  9. #9
    yizheng
    yizheng is offline
    Awesome to the MAX yizheng's Avatar
    Join Date
    2010 Aug
    Posts
    743
    Thanks Thanks Given 
    124
    Thanks Thanks Received 
    728
    Thanked in
    187 Posts
    Rep Power
    14
    Quote Originally Posted by kenshin7631 View Post
    Yea, I tried enabling it in dungeon but same issue.

    Just wondering, what did you program it in, C#?
    vb.net

    Quote Originally Posted by dark9081 View Post
    Doesn't seem to work at all anymore after the maintenance.

    in town, out of town, warrior, non-warrior.
    thanks for the info.

  10. #10
    javier209
    javier209 is offline
    Guest
    Join Date
    2011 Sep
    Posts
    1
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    Rep Power
    0
    Don't think the patch was aimed at this so perhaps it can still be updated.

Page 1 of 2 12 LastLast

Similar Threads

  1. Dragon Nest PAK Unpacker / Packer
    By h4x0r in forum Game Files
    Replies: 10
    Last Post: 2017-04-19, 10:03 PM
  2. Dragon Nest (NA) Multi-client
    By D3m0tol in forum Dragon Nest Bots, Hacks, Cheats
    Replies: 2
    Last Post: 2012-01-24, 01:33 PM
  3. [Request] Dragon Nest SEA
    By ashH in forum Dragon Nest
    Replies: 28
    Last Post: 2011-12-02, 01:39 AM
  4. Replies: 1
    Last Post: 2011-10-19, 10:21 PM
  5. [Info] Dragon Nest CN manual unpacking zip archive
    By Dwar in forum Other MMO
    Replies: 0
    Last Post: 2011-06-29, 06:12 AM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •