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  1. #1
    Dwar
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    [Snippet] D3D Crosshairs

    Globals: (Top of Code)
    #define PI 3.14159265//Defining what PI is. PI is a Circle 
    int CenterX = GetSystemMetrics( 0 ) / 2-1;//Gets screen X resolution then cutting it in half to get the center.
    int CenterY = GetSystemMetrics( 1 ) / 2-1;//Gets screen Y resolution then cutting it in half to get the center.
    LPDIRECT3DDEVICE9 pDevice;
    ID3DXLine *pLine;


    Basic Crosshair:

    Notes: When you see "CenterX-15" it means CenterX Minus 15 pixels.
    //FillRGB(XPosition,YPosition,Width,Height,Color);
    Function:
    void FillRGB( int x, int y, int w, int h, D3DCOLOR color, IDirect3DDevice9* pDevice )
    {
    D3DRECT rec = { x, y, x + w, y + h };
    pDevice->Clear( 1, &rec, D3DCLEAR_TARGET, color, 0, 0 );
    }
    //Drawing it:
    FillRGB(CenterX-15, CenterY, 30, 1,Red,pDevice);//Diagonal line
    FillRGB(CenterX, CenterY-15, 1, 30,Red,pDevice);//Vertical line


    Circle Crosshair:


    //DrawCircle(XPosition,YPosition,Radius,numSides,Col  or);
    [COLOR="DarkOrange"]Function:[/COLOR]
    void DrawCircle(int X, int Y, int radius, int numSides, DWORD Color)
    {

    D3DXVECTOR2 Line[128];
    float Step = PI * 2.0 / numSides;
    int Count = 0;
    for (float a=0; a < PI*2.0; a += Step)
    {
    float X1 = radius * cos(a) + X;
    float Y1 = radius * sin(a) + Y;
    float X2 = radius * cos(a+Step) + X;
    float Y2 = radius * sin(a+Step) + Y;
    Line[Count].x = X1;
    Line[Count].y = Y1;
    Line[Count+1].x = X2;
    Line[Count+1].y = Y2;
    Count += 2;
    }
    pLine->Begin();
    pLine->Draw(Line,Count,Color);
    pLine->End();
    }

    // Drawing it:
    DrawCircle(CenterX,CenterY,8,8,Red);


    Dot:

    Notes: If you adjust the size you will have to adjust the position to suit.

    Example:
    DrawPoint(CenterX-10,CenterY-10, 10, 10, Green);
    The size is now 10 so i -10 off the XY position to suit.

    //DrawPoint(XPosition,YPosition,Width,Height,Color);
    [COLOR="DarkOrange"]Function:[/COLOR]
    void DrawPoint(int x, int y, int w, int h, DWORD color)
    {
    FillRGB((int)x, (int)y, (int)w, (int)h, color);

    }
    [COLOR="DarkOrange"]Drawing it:[/COLOR]
    DrawPoint(CenterX-1,CenterY-1, 1, 1, Green);


    Cross Crosshair:

    Notes: XPosStart YPosStart starts the line and then XPosFinish YPosFinish is where the line will be drawn too.

    //DrawLine(XPosStart,YPosStart,XPosFinish,YPosFinish  ,Width,Color);
    //Function:
    void DrawLine(float x, float y, float x2, float y2, float width, DWORD color)
    {
    D3DXVECTOR2 vLine[2];
    pLine->SetWidth( width );
    pLine->SetAntialias( false );
    pLine->SetGLLines( true );
    vLine[0].x = x;
    vLine[0].y = y;
    vLine[1].x = x2;
    vLine[1].y = y2;
    pLine->Begin();
    pLine->Draw( vLine, 2, color );
    pLine->End();
    }
    //Drawing it:
    DrawLine(CenterX+10,CenterY+10,CenterX-10,CenterY-10,1,Red);
    DrawLine(CenterX-10,CenterY+10,CenterX+10,CenterY-10,1,Red);


    Now that we have the main ones you can start merging them and making your own ones.
    You have all the functions so ill just give your a picture and the drawing code.


    DrawCircle(CenterX,CenterY,8,8,Red);//Circle
    FillRGB(CenterX-17, CenterY, 10, 1,Red,pDevice);//Left line
    FillRGB(CenterX+9, CenterY, 10, 1,Red,pDevice); // Right line
    FillRGB(CenterX, CenterY-17, 1, 10,Red,pDevice);//Top line
    FillRGB(CenterX, CenterY+9, 1, 10,Red,pDevice);//Bottom line
    DrawPoint(CenterX, CenterY, 1, 1, Green);//Dot point



    FillRGB(CenterX-15, CenterY, 10, 1,Red,pDevice);//Left line
    FillRGB(CenterX+6, CenterY, 10, 1,Red,pDevice);//Right line
    FillRGB(CenterX, CenterY-15, 1, 10,Red,pDevice);//Top line
    FillRGB(CenterX, CenterY+6, 1, 10,Red,pDevice);//Bottom line
    DrawPoint(CenterX-1 , CenterY-1, 1, 1, Green);//Dot point



    DrawCircle(CenterX-1,CenterY-1,8,8,Red);//Circle
    FillRGB(CenterX-13, CenterY, 10, 1,Red,pDevice);//Left line
    FillRGB(CenterX+4, CenterY, 10, 1,Red,pDevice);//Right line
    FillRGB(CenterX, CenterY-13, 1, 10,Red,pDevice);//Top line
    FillRGB(CenterX, CenterY+4, 1, 10,Red,pDevice);//Bottom line
    DrawPoint(CenterX-1 , CenterY-1, 1, 1, Green);//Dot point



    DrawLine(CenterX+15,CenterY+15,CenterX+3,CenterY+3  ,2,Red);// Bottom right to center
    DrawLine(CenterX-15,CenterY+15,CenterX-3,CenterY+3,2,Red);//Bottom left to center
    DrawLine(CenterX+15,CenterY-15,CenterX+3,CenterY-3,2,Red);//Top right to center
    DrawLine(CenterX-15,CenterY-15,CenterX-3,CenterY-3,2,Red);//Top left to center
    DrawPoint(CenterX,CenterY,1,1,Green);//Dot point



    FillRGB(CenterX-20, CenterY, 40, 1,Purple,pDevice);//Purple
    FillRGB(CenterX, CenterY-20, 1, 40,Purple,pDevice);

    FillRGB(CenterX-17, CenterY, 34, 1,Blue,pDevice);//Blue
    FillRGB(CenterX, CenterY-17, 1, 34,Blue,pDevice);

    FillRGB(CenterX-14, CenterY, 28, 1,Cyan,pDevice);//Cyan
    FillRGB(CenterX, CenterY-14, 1, 28,Cyan,pDevice);

    FillRGB(CenterX-11, CenterY, 22, 1,Green,pDevice);//Green
    FillRGB(CenterX, CenterY-11, 1, 22,Green,pDevice);

    FillRGB(CenterX-9, CenterY, 18, 1,Yellow,pDevice);//Yellow
    FillRGB(CenterX, CenterY-9, 1, 18,Yellow,pDevice);

    FillRGB(CenterX-6, CenterY, 12, 1,Orange,pDevice);//Orange
    FillRGB(CenterX, CenterY-6, 1, 12,Orange,pDevice);

    FillRGB(CenterX-3, CenterY, 6, 1,Red,pDevice);//Red
    FillRGB(CenterX, CenterY-3, 1, 6,Red,pDevice);

    Credits:
    Rusty,
    ac1d_buRn - Some Functions
    CodeDemon - Some Functions
    Please, post your questions on forum, not by PM or mail

    I spend my time, so please pay a little bit of your time to keep world in equilibrium

  2. #2
    stealero
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    How to make call function with keyboard
    __________________________________________________ ________________________

    dont forget
    Code:
    Bool xhair = false;
    to activate
    make this

    Code:
    if (xhair=1)
    {
    FillRGB(CenterX-20, CenterY, 40, 1,Purple,pDevice);//Purple
    FillRGB(CenterX, CenterY-20, 1, 40,Purple,pDevice);
     
    FillRGB(CenterX-17, CenterY, 34, 1,Blue,pDevice);//Blue
    FillRGB(CenterX, CenterY-17, 1, 34,Blue,pDevice);
     
    FillRGB(CenterX-14, CenterY, 28, 1,Cyan,pDevice);//Cyan
    FillRGB(CenterX, CenterY-14, 1, 28,Cyan,pDevice);
     
    FillRGB(CenterX-11, CenterY, 22, 1,Green,pDevice);//Green
    FillRGB(CenterX, CenterY-11, 1, 22,Green,pDevice);
     
    FillRGB(CenterX-9, CenterY, 18, 1,Yellow,pDevice);//Yellow
    FillRGB(CenterX, CenterY-9, 1, 18,Yellow,pDevice);
     
    FillRGB(CenterX-6, CenterY, 12, 1,Orange,pDevice);//Orange
    FillRGB(CenterX, CenterY-6, 1, 12,Orange,pDevice);
     
    FillRGB(CenterX-3, CenterY, 6, 1,Red,pDevice);//Red
    FillRGB(CenterX, CenterY-3, 1, 6,Red,pDevice);
    }
    // dont forget in under xhair function place call function to activate
    Code:
    if(GetAsyncKeyState(VK_F1)&1)hair=(!xhair);

    Thx Iam new member

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  4. #3
    jhapoy021
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    thanks for thie btw this is working in any fps games? like soldierfront or specialforce?

    EDIT: i try to put to my project but im always getting error "don't send error"
    this is comfortable in d3d9 games?

    i have already colord crosshair
    Last edited by jhapoy021; 2011-12-26 at 09:48 AM.

  5. #4
    Dwar
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    Quote Originally Posted by jhapoy021 View Post
    this is working in any fps games
    As you can see, snippets aren't related to one game, it's just snippets which should work with d3d9
    Please, post your questions on forum, not by PM or mail

    I spend my time, so please pay a little bit of your time to keep world in equilibrium

  6. #5
    FaroukSalhab
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    put the full code for one cosshair plz
    and..
    Need (DirectX SDK - (Summer 2004)) ???

    ---------- Post added 2012-01-11 at 07:15 PM ---------- Previous post was 2012-01-07 at 05:04 PM ----------

    Im waiting!
    Last edited by FaroukSalhab; 2012-01-11 at 08:12 PM.
    - Make a injector [ V ]
    - Make a Screen Shot/recorder [ V ]
    - Make a KeyLogger [ V ]
    - Make a Web browse [ V ]
    - Make a Calculaot [ V ]
    - Make a Trainer [ V ]
    - Make a VB Crosshair [ V ]
    - Make a Wallhack [ X ]

  7. #6
    idoz
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    {ask}

    is made using what?
    Sorry I'am Newbie
    But I'am not Leacher...

  8. #7
    -MenTaL
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    Rainbow corsair credits: sh00ter999. ^^

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