Results 1 to 5 of 5
  1. #1
    Grooguz
    Grooguz is offline
    BanHammer Holder
    Grooguz's Avatar
    Join Date
    2010 May
    Posts
    678
    Thanks
    152
    Thanked 537 Times in 167 Posts
    Rep Power
    8

    BOI offsets and BA CheatEngine table

    Code:
    // Current Health
    public static int pCharacter_Hp =       0x400000 + 0xAF8DE0;    //8byte
    
    // Current Mana
    public static int pCharacter_Mp =       0x400000 + 0xAF8DE8;    //8byte
    
    // Character Max Health
    public static int pCharacter_HpMax =    0x400000 + 0xAF09F8;   
    
    // Character Max Mana
    public static int pCharacter_MpMax =    0x400000 + 0xAF0EFC;   
    
    // Character Name
    public static int pCharacter_Name =     0x400000 + 0xAF8BC4;    //string
    
    // Character Current Rage
    public static int pCharacter_Rage =     0x400000 + 0xCDEB88;   
    
    // Pet Current Health
    public static int pPet_CurrentHp =      0x400000 + 0xB14C18;    //4byte
    
    // Pet Current Mana
    public static int pPet_CurrentMp =      0x400000 + 0xB14F40;    //4byte - Might be switch with Max
    
    // Pet Max Health
    public static int pPet_HpMax =  0x400000 + 0xB14C1C;   
    
    // Pet Max Mana
    public static int pPet_MpMax =  0x400000 + 0xB14F44;    //Might be switched with Current
    
    // Pet Active
    public static int pPet_FrameIsOut =     0x400000 + 0xB13D24;    //byte
    
    // Target Name
    public static int pTarget_PointerName = 0x400000 + 0xD8395C;    //4byte, Points to name with 0 offset
    
    // Is the target a monster?
    public static int pTarget_IsMonster =   0x400000 + 0xD826F4;    //2byte, also is alive
    
    // Is the target a Lord?
    public static int pTarget_IsLord =      0x400000 + 0xD870F0;    //2byte
    
    // Is the target tagged?
    public static int pTarget_HasBeenHit =  0x400000 + 0xD8A9DC;    //2byte
    
    // Is Target Attackable pointer (758,94,50,528,760)
    public static int pTarget_CannotAttack = 0x400000 + 0xD78B54; //byte
    
    // Map ID
    public static int pCharacter_Map_ID = 0x400000 + 0x7CBC4C; //4byte
    
    // Map X
    public static int pCharacter_Map_X = 0x400000 + 0x7CBAC0; //float
    
    // Map Y
    public static int pCharacter_Map_Y = 0x400000 + 0x7CBAC4; //float
    
    // Destination Map ID
    public static int pCharacter_Dest_ID = 0x400000 + 0xAEEB5C; //4byte
    
    // Destination Map X
    public static int pCharacter_Dest_X = 0x400000 + 0xAEFB64; //float (25/16)
    
    // Destination Map Y
    public static int pCharacter_Dest_Y = 0x400000 + 0xAEFB68; //float (25/16)
    
    // Casting or Foraging
    public static int pCharacter_Casting = 0x400000 + 0xCDBE44; //byte
    
    // Chat Active
    public static int pCharacter_Chatting = 0x400000 + 0x14D31F3; //byte
    
    // Mounted (Non-Attack Mount)
    public static int pCharacter_Mounted = 0x400000 + 0xD92F6C; //byte
    
    // Character is Party Leader
    public static int pCharacter_IsLeader = 0x400000 + 0xCEBC74; //byte
    
    // Party Leader Map ID -- Note, references replacement leader if you are leading party, not yourself)
    public static int pLeader_Map_ID = 0x400000 + 0xAEEC90; //4byte
    
    // Party Leader Map X
    public static int pLeader_Map_X = 0x400000 + 0xAEEC98; //float
    
    // Party leader Map Y
    public static int pLeader_Map_Y = 0x400000 + 0xAEEC94; //float
    
    // Party leader Realm
    public static int pLeader_Realm = 0x400000 + 0xAEDD08; //byte
    
    // Character Rrealm
    public static int pCharacter_Realm = 0x400000 + 0xAD5CD2; //byte
    
    // Party Size
    public static int pParty_Size = 0x400000 + 0xAEEB94; //byte
    
    // Quest, Trade/Drop Confirmation, Sys Menu Windows Open  (There are 3 statics which trigger on most windows, only this one triggers on the Sys Window)
    public static int pQuestWindow_Open = 0x400000 + 0xDC32BC; //byte
    
    // Duel Screen Open  (The one value that DOES trigger for the System window does NOT trigger for the Duel Window, so need to check both of these)
    public static int pDuelWindow_Open = 0x400000 + 0xCD3BE4; //byte

    Please register or login to download attachments.


  2. #2
    ijoo
    ijoo is offline
    New member
    Join Date
    2011 Jun
    Posts
    9
    Thanks
    8
    Thanked 1 Time in 1 Post
    Rep Power
    0
    how can i select game.exe..
    because error when attact the game.exe

  3. #3
    Vanguard
    Vanguard is offline
    Guest
    Join Date
    2011 Jul
    Posts
    1
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Rep Power
    0
    help me please..
    i don't understand it..
    Quote Originally Posted by groom View Post
    [CODE]// Current Health
    public static int pCharacter_Hp = 0x400000 + 0xAF8DE0; //8byte
    it's mean 0x400000 is for first scan right?
    and what for is 0xAF8DE0 kode?

  4. #4
    xavier
    xavier is offline
    Guest
    Join Date
    2013 Jan
    Posts
    1
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Rep Power
    0

    re: BOI offsets and BA CheatEngine table

    I don't understand how to use it, pls. enlighten me more...

  5. #5
    leodaisuke
    leodaisuke is offline
    Guest
    Join Date
    2013 Jan
    Posts
    2
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Rep Power
    0
    how to use that CT ?

Visitors found this page by searching for:

boi cheat engine

cheat engine offset table

cheat boi

battle of immortal cheat engine

war of the immortals cheat engine

cheat engine battle of immortal

battle of the immortals cheat engine codes

war of immortals cheat engine

boi cheats

battle of immortals cheat enginecheat engine boi onlineboi offsetsboi cheat tableBOI Cheatcheat engine battle of immortalsCheat Engine battle of the immortalboi offsetcheat engine offsetwoi cheat enginecheater boibaixar Cheat Engine Offset Tablecheat engine tablecheat table battlecheat engine for battle of immortalsbattle of the immortals offsets

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •