Quote Originally Posted by Dwar View Post
It's peace of cake to remove xTrap, but all new xTrap versions has server ping (heartbeat packets), so without emulation you are unable fully bypass this protection


Completely agree, but it would work only if you know bugs and have hacks which can be implemented via dll injection etc. But for game analyzing (finding bugs etc) removing protection is a good way... certainly, it's also possible to use Ollydbg simultaneously with xTrap
Ollydbg simultaneously with xtrap is definitely possible. I've used that method in all my games. Then use ollydbg to extract hacks from the game and code it in a DLL.

However, for a game like this I'd rather use structures by finding stats etc.

I'm just using a memory editor I made at the moment which isn't detected for some reason XD