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  1. #1
    The_USDL
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    Aika Memory Editor v1

    * Whats is This? / Oque é isto

    A small tool to read and write a value in aika memory.
    -
    Um pequeno programa para ler e escrever na memoria do aika.

    What support? / Oque Suporte?
    [+]Simples Values
    [+]Integer - Size 4 Bytes
    [+]Float - Size 4 Bytes
    [+]Long - Size 4 Bytes

    What I can do with memory editing? / Oque Posso fazer com memory editing?
    It's easy to do many things with memory editing, such as Zoom Hack Speed ​​Hack MOV, and more that is client side.
    -
    É Fácil fazer muitas coisas com ediçao de moria, como Hack de Zoom, de Mov Speed, e tudo mais que for client side.

    What are the plans? / Quais os Planos?
    This is just one example. if you like the idea, the next version may include options for editing pointers and offsets.
    if you like, press THANKS.
    -
    Isto é apenas um exemplo, se vocês gostarem da ideia, a proxima versão pode conter opções para editar pointers e offsets.
    Se você gostar APERTE THANKS !!

    Please register or login to download attachments.



  2. #2
    justwenz
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    this for what Aika ? AikaBr, Aika Global, Aika SEA, AikaEn, AikaIn ?

  3. #3
    susimilikiti
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    its a memory editor.. just like cheat engine.. just more simple than cheat engine
    can be used to all game online client

  4. #4
    emoisback
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    i think it cant be used for another games because the code is inject to specific process...

    and its just read, and write in specific address too, unlike cheat engine, that can browse address in memory then get the value..

    but this is a nice tools..

    Write in VB?..
    Learn from PGC for Share on PGC..


    For another Stuff i have make try to find it [Please, register to view links]
    If i have help you, please thanks and respect ..

  5. #5
    pkedpker
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    if you wish to make a memory editor don't use Windows API like OpenProcess / WriteProcessMemory/ ReadProcessMemory. Those will always be detected by Xtrap/HackShield/GameGuard..

    Best work off cheat engine's driver (code in C) get it from cheatengine.org when you make your cheat engine driver very minimal.. move some code around to different functions etc.. keep trying until the driver is undetected when loaded in background.

    Then you can use VB.NET / C#.. to access the driver.

    You can even make driver listen on port.. then connect to that port with your VB.NET / C# tool.. and it will be like a packet hack to driver.. which does memory scanning , the driver bypasses all gameguard / trap / hackshield.. if you make sure the driver is never leaked publicly.

    I still have my UCE.. i made years ago still undetected by all Xtrap/hackshield/gameguard!

  6. The Following 2 Users Say Thank You to pkedpker For This Useful Post:


  7. #6
    emoisback
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    Private UCE will better..
    Learn from PGC for Share on PGC..


    For another Stuff i have make try to find it [Please, register to view links]
    If i have help you, please thanks and respect ..

  8. #7
    The_USDL
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    Quote Originally Posted by emoisback View Post
    i think it cant be used for another games because the code is inject to specific process...

    and its just read, and write in specific address too, unlike cheat engine, that can browse address in memory then get the value..

    but this is a nice tools..

    Write in VB?..

    I Coded to automatic detect aika process, more yes, if a remove this funcion and add a process list to inject, it can be used for any game.
    And yes, its vb
    if it be useful to all, I can code a full CE.

    Quote Originally Posted by pkedpker View Post
    if you wish to make a memory editor don't use Windows API like OpenProcess / WriteProcessMemory/ ReadProcessMemory. Those will always be detected by Xtrap/HackShield/GameGuard..

    Best work off cheat engine's driver (code in C) get it from cheatengine.org when you make your cheat engine driver very minimal.. move some code around to different functions etc.. keep trying until the driver is undetected when loaded in background.

    Then you can use VB.NET / C#.. to access the driver.

    You can even make driver listen on port.. then connect to that port with your VB.NET / C# tool.. and it will be like a packet hack to driver.. which does memory scanning , the driver bypasses all gameguard / trap / hackshield.. if you make sure the driver is never leaked publicly.

    I still have my UCE.. i made years ago still undetected by all Xtrap/hackshield/gameguard!
    Thanks.
    My intention was just to start a project.
    If I some API Call like OpenProcess, WriteProcessMemory are detected, i can Bypass this detection.
    There are many methods to make something undetectable.
    For example, I can Call Api by name, without declaring it, of by Hash, or use a TLB.
    This is extremely useful for making tools undetectable.
    If you want I can post a tutorial on how to use these methods to obfuscate apis.

  9. #8
    cipher18
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    Thank you for this The_USDL, this tool can help me to better understand what "really" is within this field of programming or hacking

  10. #9
    Yoshi-
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    Cool, very good, just have a doubt, this program also makes client side of gold? it told me I do not know if it works, which the client side in gold char can be useful, for example, do client side 1b of the title in the account active multi-millionaire

    Legal, muito bom, só tenho uma duvida, este programa também faz client side de gold? pois me falaram, não sei se funciona, que client side de gold no char pode ser útil, por exemplo, fazer client side de 1b na conta ativa o titulo de multi-milionário

  11. #10
    emoisback
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    yap..

    just teach other how to make it, maybe after my graduation i'll try to put using C# or Java...hope its can be true..
    Learn from PGC for Share on PGC..


    For another Stuff i have make try to find it [Please, register to view links]
    If i have help you, please thanks and respect ..

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