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  1. #11
    cellx
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    Worked for me on windows 32bit with NetFramework 4
    but have problem with delay in milisecond
    can you tell me how are mili second for 1 second?

    ps:sorry for my poor english

  2. #12
    psycheangel
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    the tab targeting is bad,
    if you use tab targeting you should have train radius so you not kill mob outside the train radius
    use character x/y and mob x/y + train x/y and radius
    if character move outside circle you can change character x/y value to train x/y value
    then your character will move back inside circle :P

    and you should make resting function because hunt use pot is bad :P

    well for me its not worthed to hunt use bot that using tab targeting

    but thx for the release, maybe if my bot done or when i done playing aika i gonna release it to with the source code

  3. #13
    emoisback
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    @cellx
    1 second is = 1000 milisecond.

    @psycheangel

    yap i know tab targeting is so bad, because tab targeting range is so big that make character walking around the map..

    hmmm...i get what your sugest...

    i still in study how to get mob position using dwar code injection.. it's my first bot. a poor bot .

    after i get all address offset, i'll make bot didn't use tab targeting..

    i just need time to learn and make it... until now i have a base address and some offset but mob position is hard to found, but i'll try it..

    thx for suggest..i hope i can make a better bot.
    Learn from PGC for Share on PGC..


    For another Stuff i have make try to find it [Please, register to view links]
    If i have help you, please thanks and respect ..

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  5. #14
    psycheangel
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    Quote Originally Posted by emoisback View Post
    @cellx
    1 second is = 1000 milisecond.

    @psycheangel

    yap i know tab targeting is so bad, because tab targeting range is so big that make character walking around the map..

    hmmm...i get what your sugest...

    i still in study how to get mob position using dwar code injection.. it's my first bot. a poor bot .

    after i get all address offset, i'll make bot didn't use tab targeting..

    i just need time to learn and make it... until now i have a base address and some offset but mob position is hard to found, but i'll try it..

    thx for suggest..i hope i can make a better bot.
    its the same as character position
    :P just a clue from me

  6. #15
    [iTF]Tanker
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    There is a way character dont run around when using tab targeting : before attack monster and after target monster you move monster near character, so your character no need run to monster to attack.

    How to move monster near character ?

    You know character position : Xc,Yc.
    You know target position : Xm,Ym.

    So, write character position value to target position value.

    That mean write :

    Xc -> Xm
    Yc -> Ym

    This is farmers way, but good enough.

    The best solution to this problem is to use code injection and packet, but it is difficult and time consuming.

    @psycheangel: Can you share pointer and offset of Target information ? cost a lot of time to find it. I want to fix my bot for Aika Indo players. Thanks.

    Here are some values ​​I found in Aika Indo.

    PHP Code:
    Character Base Address : 02692BA4

    Camera Current 
    : [[02692BA4] + 4E29C] + 14
    Camera Max 
    : 006229F4

    HP Current 
    : [02692BA4] + 41F74
    HP Max 
    : [02692BA4] + 41F70

    MP Current 
    : [02692BA4] + 41F7C
    MP Max 
    : [02692BA4] + 41F78

    Character X 
    : [[02692BA4 4E29C] + 70
    Character Y 
    : [[02692BA4 4E29C] + 74 
    And here are my old address in Aika Global

    PHP Code:
    [Pointer]
    Target=009FC9E4
    Character
    =009FC9E8
    Camera
    =005F10B4
    [Offset]
    CameraFirst=3F5F4
    CameraSecond
    =14
    Character
    =DC
    CharacterX
    =14C
    CharacterY
    =148
    CharacterName
    =34F4C
    CharacterHPcur
    =34F74
    CharacterHPmax
    =34F70
    CharacterMPcur
    =34F7C
    CharacterMPmax
    =34F78
    CharacterLevel
    =34FF0
    CharacterAction
    =1A9
    PranHPcur
    =35BE4
    PranHPmax
    =35BE0
    PranMPcur
    =35BEC
    PranMPmax
    =35BE8
    PranName
    =35BBC
    PranLevel
    =35132
    Target
    68
    TargetID
    =68
    TargetAttackFirst
    =2938
    TargetAttackSecond
    =29
    TargetX
    =14C
    TargetY
    =150
    TargetXlast
    =144
    TargetYlast
    =148
    TargetHPcur
    =414
    TargetHPmax
    =418
    TargetName
    =16B4
    MonsterFirst
    =6C
    MonsterSecond
    =1C
    MonsterStruct
    =3190 
    Last edited by [iTF]Tanker; 2011-12-20 at 02:40 PM.

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  8. #16
    emoisback
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    @psycheangel :

    same as character position.. i will try to search the offset...
    i'am still searching at google for the way i can find the mob..
    i hope i'am so lucky...

    @[iTF]Tanker

    Thx for Camera Offset and Character X and Y...
    may you PM me how to find the character x and y maybe i can find the mob position using your way to find character position..

    and i have a question

    02692BA4 + 4E29C + 70

    Base pointer address + Offset + 70 << where you get the 70 @_@.. can you explan to me?..

    thx before.
    Learn from PGC for Share on PGC..


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  9. #17
    [iTF]Tanker
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    This is my CE table.

    This post guide how to search :

    How to search character position :
    • Character position : Xc,Yc are float type.
    • Monster position is target position, you can target a monster and search its position.
    • Target position same character position, you can stand near monster you target and search Value between....
    • When your target run around, search next step is Changed value ... repeat until your find them.
    • You can target other players and search with his/her position, HPmax, HPcur and TargetName.
    • You can use target name for filter monster when attack, you can create a blacklist or whitelist for filter monster attack, this function is useful for quest monster.
    • You can think of many other useful functions.
    • Hope this will help you.

    Please register or login to download attachments.

    Last edited by [iTF]Tanker; 2011-12-20 at 02:22 PM.

  10. #18
    emoisback
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    @[iTF]Tanker

    That's will help me...thx for the Character position...about other offset i have found it from tutorial that you suggest to me..
    THX
    Learn from PGC for Share on PGC..


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  11. #19
    [iTF]Tanker
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    how about AikaBr ? have Xtrap or not ?

    This bot only work with no-xtrap client.

  12. #20
    emoisback
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    that working but you must bypass the x-trap first...
    Learn from PGC for Share on PGC..


    For another Stuff i have make try to find it [Please, register to view links]
    If i have help you, please thanks and respect ..

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