hey jay,
i went ahead and updated your forum with some TERA related goodies, enjoy :)
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hey jay,
i went ahead and updated your forum with some TERA related goodies, enjoy :)
File are removed by mediafire(Quote:
Originally Posted by h4x0r [Only registered and activated users can see links. Click Here To Register...]
Can you re-upload it?
Thx
I couldn't find Items IDs, NPC IDs, Map IDs & Skill IDs. Only achievements ids and language texts/coordinates. Could you please specify which encoding you've used... or help me find out why I cant find them... thanks again!Quote:
Originally Posted by h4x0r [Only registered and activated users can see links. Click Here To Register...]
Just noticed link's dead. I'm reuploading it, will post back new link shortly.
Yep it's removed from public because do not want to get a warning from Bluehole Studio :)Quote:
Originally Posted by MetaWind [Only registered and activated users can see links. Click Here To Register...]
Don't share it on public. Use PM.Quote:
Originally Posted by Slyh [Only registered and activated users can see links. Click Here To Register...]
All this ID in HEX mode : example for one : Real NPC ID 1305624 in DAT they writed -> 18EC1300
Dont forget to say for byte order for all id'sQuote:
Originally Posted by h4x0r [Only registered and activated users can see links. Click Here To Register...]
exemple int 1305624 => hex format 0013EC18 => dat format 18EC1300
Ok :)Quote:
Originally Posted by SheppeR [Only registered and activated users can see links. Click Here To Register...]
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can they have minus value?
y : 105.512312
x : 2104.123411
z : 50.123434
or
y : -105.512312
x : -2104.123411
z : 50.123434
of course :)
so can you advice me some position..
example start position ...
and...... in TERA.exe can not find ......changed value.......
after charactor moving
Hello hounder,
Im having a small issue, I found some pointers using the pointer scan then using the pointer scan Again to find more precise ones. Anyways I got the Pointer for HP and in Cheat engine it shows the correct value even after game restart but I cant seem to get it to work with VB.net. How can I read these multi-level pointers through VB? I would really appreciate it if you checked out my post with the problem
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