Hey I'm interested in writing a Tera bot. I currently work as a C# developer and am looking to learn more about RE and C++. I've been doing the tutorials on cheat engine and am able to find pointers for different things like zoom, HP, etc. When it comes to more complicated stuff though I'm a little lost on how to find them. For example, how might I go about finding the position of mobs in the general vicinity and then target them? I think I could do it through pixel searching, but I'd like to do it through memory reading and possibly writing as well. I've read up on things like code caves using assembly and so forth, but I don't think that's an option in Tera. I'm mainly interested in learning for the fun of it. Any advice? Thanks.