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  1. #1
    bebop
    bebop is offline
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    Question Does this code can bypass any version of Gameguard?

    CODER Here Releasing His GameGuard Bypass!

    Code:

    search for Intermoduler call kernel32.CreatMutexA
    Under CMP EAX,0B7
    Change JNZ to JMP.
    Look for USER32.FindWindowA
    Under TEST EAX,EAX
    Change JE to JMP


    Search for ASCII "nProtect GameGuard".
    Directly underneath it.
    Change from JNZ to JMP.


    Search for IC the first kernel32.GetCurrentProcessId.
    Above it look for TEST AL,AL.
    Underneath change JNZ, to JMP.


    Search for IC the second last kernel32.CreateProcessA.
    Scroll up till you see ASCII "enc: %s".
    Below it should be a set of PUSH commands,
    Change the 3rd last PUSH 1 to PUSH 0.


    Search for IC last kernel32.GetExitCodeProcess.
    Above it look for the first MOV EAX,262.
    Change from MOV EAX,262 to MOV EAX,755.

    (Optional - So you do not have to pass start game arguments to exe)
    search for ASCII "start game",
    Under TEST EAX,EAX
    Change from JE to JMP.
    I found this code from another game on mpgh.net/forum/262-warrock-hack-source-code/429256-learn-bypass-gameguard-d.html
    Sorry, I'm a newbie, so I don't know ASM and Ollydbg much. I'm still trying to learn them.
    Can anyone tell me if it works?
    Thank you!

  2. #2
    songodang
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    Quote Originally Posted by bebop View Post
    I found this code from another game on mpgh.net/forum/262-warrock-hack-source-code/429256-learn-bypass-gameguard-d.html
    Sorry, I'm a newbie, so I don't know ASM and Ollydbg much. I'm still trying to learn them.
    Can anyone tell me if it works?
    Thank you!
    I think it's different code between different games, each game has its own address and the way it works. I'm still studying about OllyDebug, it's making my head sound dubstep

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kernel32.CreatMutexA site:progamercity.net

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