View Poll Results: This tool is useful?

Voters
35. You may not vote on this poll
  • Yes, really useful

    27 77.14%
  • Not sure

    2 5.71%
  • I do it by myself

    4 11.43%
  • I don't modify csv

    2 5.71%
Page 12 of 24 FirstFirst ... 2101112131422 ... LastLast
Results 111 to 120 of 231
  1. #111
    MikeJHenry
    MikeJHenry is offline
    Member-in-training
    Join Date
    2011 Feb
    Posts
    97
    Thanks
    1
    Thanked 50 Times in 16 Posts
    Rep Power
    0
    Quote Originally Posted by Grifon9894 View Post
    А возможно ли добавить джампхак и чтобы не была ограничения в одну секунду, как это было в даркреке? И есчо вопрос вы по русски понимаете? Я просто хз на каком языке вам писать нада
    Can u do jumphack in HackReq 2.0? And can u clean restriction in one second? I hope that it probably -_-
    We speak Russian through Google. Jump Height like Run Speed can be adjusted up/down in user defined increments using user defined key presses in the Physics settings of HackREQ 2.0.

  2. #112
    magnym
    magnym is offline
    Member-in-training
    Join Date
    2010 Jun
    Posts
    86
    Thanks
    17
    Thanked 1 Time in 1 Post
    Rep Power
    0
    Quote Originally Posted by Петрович View Post
    а можно подробнее про новую защиту на руоффе?
    в поинт блек и айон такую же защиту довольно успешно обходят,про айон тут же посмотри топики

  3. #113
    svish
    svish is offline
    New member
    Join Date
    2010 Apr
    Location
    Brooklyn,NY
    Posts
    46
    Thanks
    13
    Thanked 6 Times in 0 Posts
    Rep Power
    0
    so hi all
    v2.0 released and how i can buy it ?

  4. #114
    MikeJHenry
    MikeJHenry is offline
    Member-in-training
    Join Date
    2011 Feb
    Posts
    97
    Thanks
    1
    Thanked 50 Times in 16 Posts
    Rep Power
    0
    Quote Originally Posted by svish View Post
    so hi all
    v2.0 released and how i can buy it ?
    Still much to do to release v2.0. We plan to release free beta for all to test very soon.

    In future some features will become premium and require donation/purchase of activation key.

    Currently QuickQuest will complete all quests given on Turba map with Melee classes using Instant Skills.

    Today we are adding support for Magic Classes and skills that have a cast time. So far, testing Soul Hunter works great but need tuning on vampiric touch skill and add support for summons.

    We are very pleased with the natural appearance of the bot. For fun we accept all party and guild invites on bots and no player ever questions if we are bot and some even silently follow bots around helping them quest

  5. #115
    seraphielx
    seraphielx is offline
    New member
    Join Date
    2010 Nov
    Posts
    23
    Thanks
    0
    Thanked 9 Times in 2 Posts
    Rep Power
    0
    Questions:

    How will this work with the possession beast?
    In my bot I have it checking for the hardcore gauge getting 100% then turning into beast so I can level it up faster.

    How will this work with quests like ROL?
    Will the bot go and try to do these quests that need to have a party?

    Use return when hp gets to 5%?
    I have mine hitting return at 5% hp so I can save the xp and not damage the armor. what is you plans for this?

    Can it do a check on the armor and go repair it if needed?
    Say the durability hits 25 or something can it go fix the issue

    Will it be able to use the new party system?
    With the new party system are you going to have it use it to do quests that it will need (I know its a little early and we have limited info on how it will work)

    Limit detection on the database side of requiem
    What is the plan to try and make it look like a normal user on the back end of requiem? I would think that if you trigger the quests to fast that it will log this in the database and they will be able to see that the user was using it.

    Will it be able to pick up the event items that you need to hit the extra button on?
    If they add in more event items that you can't just hit the H key on will it be able to pick them up

    If I think of more I will post them
    Last edited by seraphielx; 2011-06-01 at 03:22 PM.

  6. #116
    MikeJHenry
    MikeJHenry is offline
    Member-in-training
    Join Date
    2011 Feb
    Posts
    97
    Thanks
    1
    Thanked 50 Times in 16 Posts
    Rep Power
    0
    Quote Originally Posted by seraphielx View Post
    Questions:
    How will this work with the possession beast?
    In my bot I have it checking for the hardcore gauge getting 100% then turning into beast so I can level it up faster.
    We do plan to add this feature when the bot is able to reach that level on it's own.
    Quote Originally Posted by seraphielx View Post
    Questions:
    How will this work with quests like ROL?
    Will the bot go and try to do these quests that need to have a party?
    Currently the Quest AI skips any quests that would require special actions such as ROL or require a party. It also skips quests where you must escort an NPC somewhere like "The Missing Girl" quest in Turba. Our plan is to get all standard solo quests (Delivery, Kill X Mobs, Kill Mobs to Collect X items and Triggering) working first for all Classes/Levels then go back and add custom functions to do non-standard quests.

    If the AI runs out of quests to do before reaching the next level, it will just go aorund and grind mobs until it reaches the next level and can resume questing.

    Note: So far in testing we have found that all the killing involved just moving from one quest to another (especially since Gravity increased agro range of all mobs) causes the characters level to stay far ahead of the level of quest they are currently working on.

    Quote Originally Posted by seraphielx View Post
    Questions:
    Use return when hp gets to 5%?
    I have mine hitting return at 5% hp so I can save the xp and not damage the armor. what is you plans for this?
    We have this as last resort panic option. However, the current AI compares current HP with current agro list and decides fight or flight. If chooses flight, run speed is set to 6.0m/s and paths to nearest safe point until agro list clear. If HP too low when trying to flee, then will use Return.

    Also, death/flee count per quest is tracked. If quest causing too many deaths or running away, then quest is abandoned and its minimum level is increased.

    So far in testing only one quest chain to kill Miners gets character killed because camp too close to high level Pez mobs. Increased quest min level to same level as Pez so character must be Pez level before trying quest again.

    Quote Originally Posted by seraphielx View Post
    Questions:
    Can it do a check on the armor and go repair it if needed?
    Say the durability hits 25 or something can it go fix the issue
    Yes, we plan to support all blacksmith functions.

    Note that if you have the AutoUpgrade option on, if you loot a piece of gear that is the same as you are currently wearing it will equip it if what you are wearing has lower durability.

    This saves cost on going to the blacksmith during early levels when all gear is garbage. Once you put nice gear on character, AutoUpgrade would be turned off and it would always repair.

    Quote Originally Posted by seraphielx View Post
    Questions:
    Will it be able to use the new party system?
    With the new party system are you going to have it use it to do quests that it will need (I know its a little early and we have limited info on how it will work)
    Since we were able to implement multi-client, we do plan to add party support so that you can link each characters AI to act as a party. However this is not a priority and will come after we have stable core functionality.

    Quote Originally Posted by seraphielx View Post
    Questions:
    Limit detection on the database side of requiem
    What is the plan to try and make it look like a normal user on the back end of requiem? I would think that if you trigger the quests to fast that it will log this in the database and they will be able to see that the user was using it.
    There is an option to make the character physically move to the quest agents while getting/turning in quests. We turn it off and allow character to turn in quests from the field because it makes testing go faster.

    Note that the character will always need to path to the quest agent if the character has not been within 90m of that agent during the current session.

    Quote Originally Posted by seraphielx View Post
    Questions:
    Will it be able to pick up the event items that you need to hit the extra button on?
    If they add in more event items that you can't just hit the H key on will it be able to pick them up
    The AI does not push any buttons. All actions are driven through data stream injections. When "bind on acquire" items are looted, no dialog appears, item goes from box straight to bag.

    This is also true when the AI decides to equip an item that is "bind on equip". The item will go directly from bag to character without showing dialog.

  7. #117
    seraphielx
    seraphielx is offline
    New member
    Join Date
    2010 Nov
    Posts
    23
    Thanks
    0
    Thanked 9 Times in 2 Posts
    Rep Power
    0
    nice can't wait to play around with it

  8. #118
    RoterRamses
    RoterRamses is offline
    New member
    Join Date
    2011 Apr
    Posts
    10
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Rep Power
    0
    can u plz integrate a Premium Duagen farm! very importent

  9. #119
    magnym
    magnym is offline
    Member-in-training
    Join Date
    2010 Jun
    Posts
    86
    Thanks
    17
    Thanked 1 Time in 1 Post
    Rep Power
    0
    Quote Originally Posted by RoterRamses View Post
    can u plz integrate a Premium Duagen farm! very importent
    полностью поддерживаю))

  10. #120
    legushonokdf0
    legushonokdf0 is offline
    Guest
    Join Date
    2011 Mar
    Posts
    1
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Rep Power
    0

    хай

    можно ли как то скачать эту программу?сколько она стоит или что нужно чтобы ее скачать?

Page 12 of 24 FirstFirst ... 2101112131422 ... LastLast
Visitors found this page by searching for:

hackreq download

HackREQ 2.0

Requiem MultiClient

requiem bot

hackreq 1.1

Скачать Hackreqdownload hackreqhackreq скачатьhow to use HACKReqhackreq 2Requiem Consolehackreq requiem hackREQ helpHackREQ GameGatemulticlient requiemhackREQ настройканастройка hackreqhackreq 2.0 downloadHackREQ - Requiem CSV Hacking Just got Easier! [Updated to support Multi Client]requiem hackreqhackreq v1.1requiem botscsv hackingrequiem mult instanceshackREQ free download

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •