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  1. #11
    mrtrolo
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    so does it work?
    and with the 404 patch?
    dwar's file just removes all spell animations, like i can't see some spells at all.

    ps why is it in 2 files?

  2. #12
    fr33k
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    Quote Originally Posted by Sirmabus View Post
    What do "Cast_Cancel" and "Skill_CastCancel" effect?
    it makes ur spells not to cancel if you get hit or something..the only casting cancellation is aviable only with Esc button.
    Quote Originally Posted by mrtrolo View Post
    so does it work?
    and with the 404 patch?
    dwar's file just removes all spell animations, like i can't see some spells at all.

    ps why is it in 2 files?
    2 files, because file upload size limit is 2mb only ( -.- )
    this one doesn't remove spell animations, and yes, it does work. (working things are listed in the first post) it should work okay with 404patch also..
    No advert in signature

  3. #13
    mrtrolo
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    Cool

    Quote Originally Posted by fr33k View Post
    it makes ur spells not to cancel if you get hit or something..the only casting cancellation is aviable only with Esc button.

    2 files, because file upload size limit is 2mb only ( -.- )
    this one doesn't remove spell animations, and yes, it does work. (working things are listed in the first post) it should work okay with 404patch also..
    btw i just used DWAR's patch and the funny thing is that if there are new things in game, like quests, they won't show for you.
    and if you have new quests on a character and you try to log it using an outdated vdk you will crash the moment it stops loading.
    i have no clue why i just wrote all that but maybe it will help someone

  4. #14
    mmdg
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    id like to know if there somekind of data that u can change so sleep never fails... coz if the mob or player is like 1 lvl or above u already has a great chance of fail in sleep.. this sux imagine u wanting to kill mobs lvl 79+ with lvl 70-74...

  5. #15
    mrtrolo
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    Quote Originally Posted by mmdg View Post
    id like to know if there somekind of data that u can change so sleep never fails... coz if the mob or player is like 1 lvl or above u already has a great chance of fail in sleep.. this sux imagine u wanting to kill mobs lvl 79+ with lvl 70-74...
    i doubt it, that data is all server sided

  6. #16
    MetaleiroBR
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    still working?

  7. #17
    modestas666
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    It doesn't work, can you fr33k create a new dat.vdk with patch 495 or what is there now

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