This is the battle magician/druid build I am using.
Battlemagician skills
Lightning Chill Slash - lv. 1 Filler
Natural Healing - lv. 1 Filler, although can be usefull
Lightning Chill Throw - lv. 1 Main pewpew skill
Absorbing Energy - lv. 10 + 7 DNA (to reach 100% succes chance to heal!). Need a target to heal yourself. The attack is physical based, the heal is magic based.
Hydrochloric Acid Throw - lv 10 + 10 dna. Target dependend AOE skill. With dna it has 5 second cooldown.
Flame curse strike - lv 5. Close range stun.
Instant healing - lv. 1 Next heal. Can heal yourself or target
Raging strike - lv. 1 Physical attack. Does enhance your magic attack by very little.
Invisible arrow - lv. 5 Long range stun,
Mysterious Storm - lv. Next target dependend AOE skill.
Throwing waste water - lv 1 Single target skill.
Wave of healing - lv 1. Stronger heal. Can heal yourself and target.
Druid skills
Rage of bugs - lv 10 + 10 DNA. Ground AOE, with dna it lasts 10 seconds longer.
Approach - lv 10 + 10 DNA. Dash, with DNA it has 5 second cooldown.
Armor mastery - lv 10 + 10 DNA. Passive defense buff. Good for 980 def
Doomguard - lv. 1 Stun immune transformation.
Inferno - lv 1. Fear immune transformation.
Revenge of teleknesis - lv. 1 Physical attack. With a physical attack reflect buff.
Robbing of willingness - lv 1. Physical attack. With a defense buff.
Promise of trust - lv 1 + 1 DNA. Defense buff, for yourself and target.
Bleeding - lv 1. Inferno Skill. Physical attack.
Double slash - lv 1. Inferno skill. Physical attack
Storm slash - lv 5. Inferno skill. Physical attack, with stun effect.
Heavy blow - lv. 5. Doomguard skill. Physical attack, with stun effect.
Gravity up - lv 6. Increases the cast time of magicskills
Cry of will - lv 7 + 7 DNA. (Skill)crit buff, for yourself and target.
Staggering shout - lv 4. Doomguard skill, AOE stun.