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  1. #1
    tkcarter
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    Arena PVE H tactics...from 1~6

    let's say everyones gear is all bapho N, Arena N and above, below COA N.

    1 boss.[Get used to preparing for boss AOEs]
    main skill
    red breath, blue circle, knuck back to selected person and the persons area.
    reason squead die most is because blue cirle and knuck back skill come at same time

    blue circle appears every 38sec, and dmgs at 45secs.(it's not always the same but about then)

    knuck back skill : 1.200K, 850K, 490K, 100K.

    red breath : 700K, 430K, 130K.

    Main tanker in center and let boss face you not toward the main camp.
    main camp : stay together behind boss maintain 10M distance. sorc 2 LOR continously on main camp.

    1.230K blue circle. if not shown all stop attack and prepare(pots and PRI -> Sanc)
    1.200K knuck back. (distance more than 10M and spread )/ one sorc one right side other on left side to prevent HP loss of missed ones.)/ Knight ->shield Fortress.
    880K blue circle. if not shown all stop attack and prepare(pots and Sorc-> Delu)
    850K knuck back. (distance more than 10M and spread)/ one sorc one right side other on left side to prevent HP loss of missed ones.)
    700K red breath. on main camp.( main camp all run to tanker and 10M distance.and Sorc LOR)when skill done, tanker other side.
    500K blue circle. if not shown all stop attack and prepare(pots and PRI -> Sanc)
    490K knuck back.(distance more than 10M and spread)/ one sorc one right side other on left side to prevent HP loss of missed ones.)
    430K red breath. on main camp.( main camp all run to tanker and 10M distance.and Sorc LOR)when skill done, tanker other side.
    150K blue cirle.if not shown all stop attack and prepare(pots and Sorc-> Delu)
    130K red breath.on main camp.( main camp all run to tanker and 10M distance.and Sorc LOR)when skill done, tanker other side.
    100K Knuck back.(distance more than 10M and spread )/ one sorc one right side other on left side to prevent HP loss of missed ones.)/ Knight ->shield Fortress.

    Very important tip!!!
    it can be cleared by the rate of survival of squad.
    if there is Red breath came first then the boss HP written,
    then main camp go behind boss and spread and get ready for Knuck back.


    2 boss. [it's common gaming sense to evade from the "LAND"]

    main skill

    Web, LAND(this LAND is of boss not of Sorc), blue circle, knuck back to 1 person, red breath

    Main tanker in center and let boss face you not toward the main camp.
    main camp : stay together behind boss maintain 10M distance. sorc 2 LOR continously on main camp.

    evade Web and LAND by moving to left.(it's like making a circle clockwise)

    if you get knuck back, run from the Main camp and die your self.
    (or personal survival skill/ PRI - > Assump/ Wiz -> Ice wall / if possible ress)

    900K blue circle [Pri - Sanc, Sorc - Delu sametime]/ Knight Shild Fortress
    500K blue circle [Pri - Sanc, Sorc - Delu sametime]
    100K blue circle [Pri - Sanc, Sorc - Delu sametime]/ Knight Shild Fortress

    red breath.on main camp.( main camp all run to tanker and 10M distance.and Sorc LOR)when skill done, tanker other side.

    very important tip!!!
    main camp stick together as one and move left side of web and LAND.


    3 boss. [you must move quick if you don't want to be a burden to others]

    skills :
    [Blue : red breath, half breath./ red LAND, adds.]
    [Red : red breath, half breath./ blue LAND, adds.]

    no need for off tank to hold other red or blue. only main tanker can get aggro.
    (this way, heal concentrated.but..hard..so i will post one tank method for curious ones)

    role of tanker - must put red and blue together/ if there are LANDS around then go to other place where there's no LAND.

    BLUE. Max DPS until 100K / Main camp behind BLUE and 10M./ Sorc LOR continue
    LAND move left and 10M from boss.
    Red breath. run other side of boss and 10M/ Sorc LOR continue
    half breath. run other side of boss and 10M/ Sorc LOR continue

    DON'T WASTE DPS ON KILLING ADDS.(if you have coa H and above geard dps, then let him/her kill all) use frost nova of Wiz and kill them using boss LAND. if slow, then aoe.


    RED. Max DPS until 100K / Main camp behind RED and 10M in a row/ Sorc LOR continue
    why we stand in a row unlikely other bosses, is because the LAND that RED uses is to quick and we get killed before we evade.
    if we're frost, pri and sorc use recovery, soul clean to get out(when get out jump + move is more better) others ressu after LAND is gone.
    LAND evade left and 10M in a row.
    Red breath. run other side of boss and 10M in a row/ Sorc LOR continue
    half breath. run other side of boss and 10M in a row/ Sorc LOR continue

    Very Important tip!!!
    when the BLUE and RED do LANDS, they have motions.
    if you saw the motions and evaded and 10M distance between you and boss, no way to die from red breath.


    4 boss. [it's gonna be Mental Breakdown if you can't kill it at once.]

    skill : aoe, Blue circle to 1 person, repair robot, suicide robot.

    tanker in center/ no main camp./ dps surround boss in big circle like bapho H(i'll post about baphos later)
    aoe - personal survival skills / ressu
    blue circle to 1 person. go behind and personal survival skill.
    repair and suicide robot - suicide robot aggro by off tank and kite. dps kill suicide robot first.

    boss gets fury.
    survival of Main tanker is real important!!
    role of Sorc : LOR on Main tanker/ quick ressu/ if pri heal low, support with healing wave and reju.
    Assump -> assump -> shield Fortress -> Delu+Sanc-> Delu+ Sanc ->[/b] main tanker use guardian and kite boss.
    CD.
    Assump -> assump -> shield Fortress -> Delu+Sanc-> Delu+ Sanc -> Agi increase -> Agi increase.when main tanker kites the boss, it's good to take health potion.
    CD.
    Assump -> assump -> shield Fortress / about this, you can think that boss is done.
    - if heal is very good and tanker is really hard so that tanker's HP doesn't wave alot, there's always different method^^

    Very important Tip!!!
    squad should be ware of Suicide robot


    5 boss [Kite and Pot is all we need here]

    skill : adds, crater, big drill, blue aoe.
    tanker center /sorc make LOR in 8<-shape/ squad can spread & dps on LOR.
    when adds summoned, off tank run around the 8 shape LORs keep drinking pots until boss dies.
    squad kill drill and other adds by blue aoe.
    when blue aoe, sorc LOR not 8 shape but together / Pri -> Sanc <- repeat
    crater(normally on main camp. when crater, move left and 8 shape LOR)
    boss hp 250K, big drill come.[HP 25K][MAX DPS to KILL]

    Very important Tip!!!
    gather when AOE, move left when Crater / importance of Sorc LOR!!


    6boss. [Let's see who runs fast~]

    skill : electro LAND, blue circle for 1person, half breath, blue aoe, yellow and black grasshopper.
    main tanker center / squad behind boss 10M / Sorc LOR continue.

    role of off tank - aggro and select position(for yellow and black)

    Yellow grasshopper away from main camp and kill it with aoe. / Wiz Frost nova
    Black grasshopper away from main camp and kill it with aoe. / Wiz Frost nova

    in PVE N, black was the dangerous, but in PVE H, it's yellow that's more scary,
    because yellow slows, black silences, and this boss gives alot of breaths that you have to run.
    and that's why yellow also should not be closer to main camp as black.
    Blue aoe
    950K Pri Sanc + Sorc Delu
    770K Pri Sanc + Sorc Delu +knight Shield Fortress
    650K half breath. move other side of boss and run to wall to evade the blue AOE which comes almost the same time while moving Pri assump on main tanker / other pri AGI increase on squad
    250K half breath move other side of boss and 10M
    100K half breath move other side of boss and 10M [Pri -Sanc+ Sorc - Delu + Knight = Shield Fortress]
    electro LAND. move left quickly.

    Very important Tip!!!
    if you know how to move+ dps or move+heal, it's gonna be easy, if not, you'll learn it.(which is really useful in COA and abadon.)

    just killing order of 7 boss is rosa - emu - lagan - imber - prana.

  2. #2
    keile
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    Cool! This is very useful.

  3. #3
    abxweb_master
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    thanks

    thanks for the tactics...will be using it!

  4. #4
    Lion
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    [GUIDE] Lion's Comprehensive Guide on Monks

    Lion's Comprehensive Guide on Monks

  5. #5
    lou1
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    Killing all bosses in stage 7 will be easier if you have eremes pet, especially to stop meteor from imverse..

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