Luxville
Game Modes: Sudden Death / Destruction
Mission: OTP: Defending the 2-point communication rebel attack
REBELS: Planting a bomb in any of the 2-point communication OTP
History: The leaders of REBELS who were being persecuted by the OTP disappeared completely flee to a country in the Middle East. The OTP plans a stealth search for fugitives, they seem to hide a secret facility, where they communicate with their troops. The REBELS, in turn, seek to destroy the communication equipment of the persecutors, eliminating the evidence of his whereabouts. The REBELS through illegal connections, had access to a helicopter armed with machine guns, to facilitate the invasion of communication point of OTP. This type of maneuver required the OTP sought heavy weaponry, featuring a rocket launcher to counter the airborne invasion of REBELS.
Burning Hall
Game modes: Deathmatch
Mission: OTP: Invading the mansion and defeat all enemies REBELS
REBELS: Defeat all the invaders from OTP
History: An article extolling the purposes REBELS has been much discussed in the media lately. This story was written by one of the world's most famous journalists, which caused the estrangement of many people. The OTP decided to investigate the connection between the journalist and the REBELS. While monitoring the journalist realized that her house was being occupied by REBELS, who made the journalist hostage and forced him to write a report favoring the REBELS. All we need is not the OTP propaganda in favor of REBELS. Thus, it is necessary immediate invasion of the residence of journalist and confrontation with enemy forces.
Outpost
Game Modes: Sudden Death / Destruction
Mission: OTP: Defender of the Casino attack REBELS
REBELS: Invading the Casino and detonate a bomb at one of two points of attack
História: Um famoso local de jogos de azar corre risco por sua política de não aceitar estrangeiros em suas dependências. Os REBELDES invadiram o local visando explodir as instalações em protestos contra a discriminação. Agentes da OTP foram acionados e um helicóptero foi colocado à disposição para monitorarem a movimentação REBELDE. Contudo, é possível aos REBELDES agirem rápido e ocuparem o helicóptero. Somente com o uso de armamento pesado (Lança Mísseis) a ameaça do ataque aéreo pode ser eliminada.
Port Akaba
Game modes: Deathmatch
Mission: OTP: Defeat all REBELS to prevent receipt of the shipment of arms
REBELS: Defeat all soldiers OTP, ensuring that the weapon is delivered correctly
History: The Central Intelligence OTP found that REBELS are getting a large shipment of illegal weapons, reinforcing its troops. You need to prevent these weapons are received by REBELS so the OTP has orders to raid the place of negotiation, which occurs at the docks of the port city.
Red Rock
Game modes: Deathmatch
Mission: OTP: Defeat all REBELS and put an end to the training center enemy
REBELS: Defeat all soldiers from OTP to keep the center running training
History: The REBELS have had their shares reduced due to shortages of supplies and began using an abandoned building to train newly recruited fighters. The OTP had access to that information and started implementation of the planned invasion site. How many pieces of the building is still under construction, several walls are fragile and can be destroyed during the confrontation.
Old Library
Game modes: Deathmatch
Mission: OTP: Defeat all REBELS and neutralize the attack to library
REBELS: Defeat all soldiers OTP, defending themselves from enemy attack
History: The Central Library, known as "Sunshine" by owning a mesmerizing play of light, at risk to be targeted by a new attack of REBELS. During the action of the agents OTP run to the library and find the REBELS positioning themselves to attack the facilities. In the midst of so much knowledge, a bloody confrontation is inevitable. Besides the paths between the bookshelves, ceiling glazing of the library can be used as a point of attack for both sides.
Mstation
Game modes: Deathmatch
Mission: OTP: Invading the metro station and defeat all REBELS
REBELS: Defeat all soldiers during the invasion of OTP
History: A Metro station is captured by REBELS disguise. The OTP has been informed and oriented coping capture station. The REBELS demand the release of several fellow prisoners in a move to seize illegal weapons. The government does not want to negotiate with the REBELS and fits the OTP prepare the invasion and liberation of the season.
Downtown
Game Modes: Sudden Death / Destruction
Mission: OTP: Defend control points and maintain the distribution line
REBELS: Turn pump at designated points, ending the supply convoy of OTP
History: The command of the OTP is planning to carry supplies for many different locations. The transport used was camouflaged to look like a transport industry, but the REBELS learned this tactic through an anonymous tipster and initiate plans to plant a bomb at the site, thereby cutting off the supply line of the OTP.
Eastern Road (My favorite * - *)
Game modes: Deathmatch
Mission: OTP: Defeat all REBELS and appease the confusion at the heart
REBELS: Defeat all soldiers OTP and maintain office operations
History: What started as a strike for the rights of undocumented workers on a major avenue just like a huge battle. Amid the turmoil, officials scrambled to deal with the strike discover a secret information office of REBELS site and request support from OTP to confront them.
Sentry Base
Game modes: Deathmatch / Sudden Death
Mission: OTP: Defend the monitoring center of the destructive attack of REBELS
REBELS: Destroy the control center through bombs at strategic points
History: The government announces the installation of several monitoring cameras, claiming they needed to increase the protection of the population and avoid riots and criminal actions. The REBELS directly affected by such a measure has to hack into the command center and monitoring, exploding the place. However, such information has already pointed response from REBELS, so that the OTP had been thrown in to stop them and resolve the situation. The center is surrounded by cameras monitoring, which can be used to check the position and tactics of the enemy invasion.
D-Squad
Game modes: Deathmatch / Sudden Death
Mission: OTP: Escape the ambush by REBELS, eliminating enemies.
REBELS: Getting the element of surprise ambush and eliminate all agents of the OTP.
History: Audio recordings delivered to the central command of OTP denounce a suicide action of REBELS, planning to spread a toxic gas into the subway station. By invading desperately metro station, note that it's all been evacuated, clear signal that was ambushed by armed REBELS. In attempting to beat recession, the confrontation right.
Storm Tube
Game Modes: Sudden Death / Destruction
Mission: OTP: Preventing REBELS activate a pump at designated points
REBELS: Activate a bomb at one of two points of detonation
History: At the construction site of the new metro line in the city center, several incidents involving workers and local Immigrant occur daily. News of these problems come down to the Rebel leaders, who decided to invade and works through extreme measures, fight for immigrants. His plans include destroying the local task that the OTP will have to stop. The circuit TV station records all the confrontation and stopped the trains end up being used during combat, further enhancing the action.
Midnight Zone
Game modes: Deathmatch
Mission: OTP: Defeat all REBELS invaders shed
REBELS: Defeat all soldiers OTP and escape the trap
History: The REBELS go hidden, so the OTP began spreading false information about a possible invasion plan from a government facility. According to this information, the facilities are full of supplies, just what the walk REBELS need. With this important information in hand, REBELS initiate a plan to raid the facility during the night and hardly know that the OTP expects in a large trap. The mount allows the shed very Crossfire cross the thin structures, and can achieve their opponents by surprise.
Breakdown
Game Modes: Sabotage
Mission: OTP: Destroy the helicopter REBELS and protect the power generator
REBELS: Destroy the power generator and OTP defended by defending the helicopter
History: During a normal day, a huge traffic accident occurs due to an explosion. The REBELS try to invade the power generator of the city, using the helicopter stolen from the government, causing widespread chaos in the region. At present, the OTP is organized to prevent the action of enemies, destroying the helicopter. The side that achieve the goal of complete destruction before the next rival will be the winner.
Saint Mansion
Game modes: Deathmatch
Mission: OTP: Defeat all REBELS in ambush in mansion
REBELS: Defeat all soldiers participating in the operation of the OTP
Story: Police Division narcotics discovered a large quantity of drugs hidden in a piece of art that is a national treasure. As the two prepare to invade the place where the artwork is, become easy prey to the heavy weaponry of REBELS, awaiting the authorities. Faced with this problem is the OTP informed participation of REBELS trafficking and preparations for the showdown begin to happen.
Blow City
Game Modes: Sudden Death / Destruction
Mission: OTP: Defend the monitoring center of the destructive attack of REBELS
REBELS: Destroy the control center through bombs at strategic points
History: The last REBELS fugitives from persecution OTP found a warehouse of supplies. The REBELS realized that the central command of the OTP is near the site and plan to blast it to disrupt the continuous advancement of the OTP and reduce its strength. Because of the complex structure, the advances must be thoroughly thought according to which side dominates the strategic points of the first activation of the pumps.
CREDITS: by Ongame content
Thronicks by formatting õ /
Finish: b
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