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3d Ripper DX..
Great program you can use for PC, Gamecube, Dreamcast and wii model ripping. So far this is a easiest way to rip models right from the game itself.
And best of all its donation ware and compatible with 3ds max and maya.
With 3D Ripper DX you can:
- capture all geometry, textures and shaders, rendered during single frame;
- import captured geometry into 3D Studio Max or Maya;
- see what exactly has been drawn by each individual draw call;
- see renderstate, textures, vertex streams, index stream, vertex declaration, vertex and pixel shaders (including HLSL source code if available) of each individual draw call.
However it's currently restricted to DX 9.0c applications only.
Hope this helps some of you
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Can you link come screenshot and make a guide "how to use it"
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well here are some pointers in brief..
Step 1: Download the program from 3D Ripper DX
Step 2: You will need 3ds Max, Maya or Blender.
Step 3: Go through the complete guide here , 3D Ripper DX
Step 4: See the whole operation on tutorial video.
Blur Modding - Prelim Getting Models
Good luck!!! You are set.
Last edited by Grooguz; 2012-07-01 at 01:51 AM.
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Simplified tutorial can be found at:3D Ripper DX
As an aside note,3d ripper didn't support DX10/11 and the author stop developing this tool now.
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