Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 31
  1. #11
    CriticalError
    CriticalError is offline
    Senior Member CriticalError's Avatar
    Join Date
    2011 Jun
    Posts
    204
    Thanks
    21
    Thanked 44 Times in 27 Posts
    Rep Power
    0
    Quote Originally Posted by Dwar View Post
    I thought, that this theme is only for Martial Empires and not for Martial Heroes. Or they have the same engines?
    tested in Martian Empires and work fine with some files, item can't be extracted just stuck there you can check it please grateful, with Martial Heroes is not, Martial Empires contain a lot vfs files and Martial Heroes just 1 is data.vfs, all is there, here some changes in files, maybe you can add support to Martial Heroes soon Dwar, you need some file tell me and can upload thanks a lot for great work.

    Martial Heroes

    Code:
    VFS001..d~.w.N...A.E733..0.1.1.7.402.16.14.582.10.3.1.8.101100001.11
    Martial Empires

    Code:
    VFS006............G.......s.......s.....www.sevensouls.co.kr.           listMaker.exe..x....|S...|....R.0.(E..YW.bP...B......& 4u..,C.p/....F......ml..6..M..A..)....""...

    Please register or login to download attachments.


  2. #12
    nkmol
    nkmol is offline
    Guest
    Join Date
    2011 Jul
    Posts
    2
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Rep Power
    0
    is there any way this would work with data file of martial heroes?

  3. #13
    CriticalError
    CriticalError is offline
    Senior Member CriticalError's Avatar
    Join Date
    2011 Jun
    Posts
    204
    Thanks
    21
    Thanked 44 Times in 27 Posts
    Rep Power
    0
    Quote Originally Posted by nkmol View Post
    is there any way this would work with data file of martial heroes?
    not need change source, the files changes in game is not same, anyway with some adjust maybe Dwar can do it soon.

  4. #14
    Dwar
    Dwar is offline
    Veteran Dwar's Avatar
    Join Date
    2010 Mar
    Posts
    2,221
    Thanks
    211
    Thanked 2,224 Times in 289 Posts
    Rep Power
    10
    Martial Heroes has slightly different vfs structure. added to queue
    Please, post your questions on forum, not by PM or mail

    I spend my time, so please pay a little bit of your time to keep world in equilibrium

  5. #15
    nkmol
    nkmol is offline
    Guest
    Join Date
    2011 Jul
    Posts
    2
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Rep Power
    0
    thank you Dwar

  6. #16
    Dwar
    Dwar is offline
    Veteran Dwar's Avatar
    Join Date
    2010 Mar
    Posts
    2,221
    Thanks
    211
    Thanked 2,224 Times in 289 Posts
    Rep Power
    10
    About Martial Heroes. New unpacker will be available soon. P.S. Is it necessary to create packer for this file format?
    Please, post your questions on forum, not by PM or mail

    I spend my time, so please pay a little bit of your time to keep world in equilibrium

  7. #17
    CriticalError
    CriticalError is offline
    Senior Member CriticalError's Avatar
    Join Date
    2011 Jun
    Posts
    204
    Thanks
    21
    Thanked 44 Times in 27 Posts
    Rep Power
    0
    Quote Originally Posted by Dwar View Post
    About Martial Heroes. New unpacker will be available soon. P.S. Is it necessary to create packer for this file format?
    na I don't think so.

  8. #18
    Dwar
    Dwar is offline
    Veteran Dwar's Avatar
    Join Date
    2010 Mar
    Posts
    2,221
    Thanks
    211
    Thanked 2,224 Times in 289 Posts
    Rep Power
    10
    Ok. One bad thing, that the old dVFS was written on Delphi... and new version will be recreated on c#
    Please, post your questions on forum, not by PM or mail

    I spend my time, so please pay a little bit of your time to keep world in equilibrium

  9. #19
    CriticalError
    CriticalError is offline
    Senior Member CriticalError's Avatar
    Join Date
    2011 Jun
    Posts
    204
    Thanks
    21
    Thanked 44 Times in 27 Posts
    Rep Power
    0
    Quote Originally Posted by Dwar View Post
    Ok. One bad thing, that the old dVFS was written on Delphi... and new version will be recreated on c#
    well anyway don't worry, we hope see it soon thanks a lot for support Dwar

  10. #20
    vava456
    vava456 is offline
    Guest
    Join Date
    2011 Oct
    Posts
    2
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Rep Power
    0
    Quote Originally Posted by Dwar View Post
    Ok. One bad thing, that the old dVFS was written on Delphi... and new version will be recreated on c#
    Do you done the project?

Page 2 of 4 FirstFirst 1234 LastLast

Similar Threads

  1. Martial Empires Speed Hack with CE
    By th9m9icm8n in forum Martial Empires
    Replies: 28
    Last Post: 2012-08-24, 10:58 AM
  2. [Bug] martial empires bug
    By Dantes999 in forum Martial Empires
    Replies: 2
    Last Post: 2011-11-18, 04:35 PM
  3. Martial Empires Packets
    By Dwar in forum Martial Empires
    Replies: 1
    Last Post: 2010-11-29, 04:17 PM
  4. Martial Empires Bot Source
    By lirikmel in forum Martial Empires
    Replies: 1
    Last Post: 2010-11-29, 04:02 PM
  5. Martial Empires IP block?
    By Dwar in forum Martial Empires
    Replies: 9
    Last Post: 2010-11-13, 01:20 PM
Visitors found this page by searching for:

vfs extractor

dvfs unpacker

Martial Empires unpack

martial empires VFS

Martial Empires VFS extractor

dVFS Seven Souls (Martial Empires) VFS extractor

vfs unpacker

dvfs - vfs extraction toolseven souls extractmartial heroes data vfsmartial empires resource.vfs unpackdvfs vfs unpackervfs extractor downloaddVFS Seven SoulsdVFS.zipdVFS VFS extractor pliki vfs martial heroesdVFS Martial Empiresextract .vfsmartial empires decompress.vfs file unpackMartial Empires Unpackervfs unpacker martial hereos7Souls vfs

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •