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  1. #11
    CriticalError
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    Quote Originally Posted by Baso View Post
    i have found the method to find the texture in the 3d model, so i resolved all my problem
    good to hear that, so maybe you can share you new skill or knowledge for do that

  2. #12
    Baso
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    Quote Originally Posted by CriticalError View Post
    you new skill
    what do you mean for skill?

  3. #13
    CriticalError
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    Quote Originally Posted by Baso View Post
    what do you mean for skill?
    skill is like something you know man, thats is what I mean.

  4. #14
    Baso
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    sorry i'm not know very well english however i think i can't open a guide because i have too few posts, but if you need i can tell you how to xD

  5. #15
    CriticalError
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    Quote Originally Posted by Baso View Post
    sorry i'm not know very well english however i think i can't open a guide because i have too few posts, but if you need i can tell you how to xD
    na it's ok forget, thanks anyway.

  6. #16
    xTsukihime
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    Dragon oath is just ogre3D mesh I believe.
    I develop noesis plugins using the Sanae3D interface I wrote. If a plugin says Sanae3D is missing, just download it and put it in your plugins folder. Since signatures do not allow URL tags you can visit my profile to get the link to my website which contains a link to the Sanae3D package.

    But I'm usually on xentax.

  7. #17
    Baso
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    xTsukihime, perhaps do you know how to open the file .skeleton? i think they are also a ogre3D work, but i don't know how to xD

  8. #18
    RatoMaltratado
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    some1 can put a script for back to axp extension?
    or some1 can help me back to axp file ? ty

  9. #19
    amzerof6
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    yeah,this game made by chinese,used orge3D,but I can't found a tool to see those mesh,any1 have ?

  10. #20
    Venki
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    I want to repack the English translated files back to .axp.. How can I do that ? Someone Help me please..

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