Quote:
Originally Posted by infoBru [Only registered and activated users can see links. Click Here To Register...]
Nice Try!!! Thanks for trying out other methods about the game model.
3dRipper is a better way to capture the model.
It so much easier, as we only re-texture the models with dds files.
(ps. dds file can be opened by Adobe PS with nVidia Texture Tools Pulg-in)
BTW, all the 3D models should be archived in the ACTOR.VDK.