#include "font.h"
#include <fstream>
void AddItem( char* string2, int hack, int i );
void SetHighlights(int menusize);
struct positions{
float x;
float y;
float MaxItems;
char *Title;
}Menu;
struct hacks{
int hack1;
int hack2;
}Hack;
int highlight[2] = {1,0};
bool CH_Menu = false;
void AddHotkeys(){
if(highlight[1] == 1 && (GetAsyncKeyState(VK_RIGHT)&1)) if(Hack.hack1 <= 2){Hack.hack1++;}
if(highlight[1] == 1 && (GetAsyncKeyState(VK_LEFT)&1)) if(Hack.hack1 != 0){Hack.hack1--;}
if(Hack.hack1>2)Hack.hack1=0;
if(highlight[2] == 1 && (GetAsyncKeyState(VK_RIGHT)&1)) if(Hack.hack2 <= 5){Hack.hack2++;}
if(highlight[2] == 1 && (GetAsyncKeyState(VK_LEFT)&1)) if(Hack.hack2 != 0){Hack.hack2--;}
if(Hack.hack2>5)Hack.hack2=0;
}
int current;
char Saveit[25];
void DrawMenu(LPDIRECT3DDEVICE8 pDevice)
{
Menu.x = 10;
Menu.y = 70;
Menu.MaxItems = 2;
Menu.Title = "Phoenix Menu";
if (GetAsyncKeyState(VK_INSERT)&1)
{
CH_Menu = !CH_Menu;
}
if (CH_Menu)
{
// How Many Hacks //
SetHighlights(Menu.MaxItems);
// Menu Background //
Box(pDevice, 1, Menu.x - 5, Menu.y - 5, 120, 60, TBlue, White);
// Menu Title //
Text(Font10, Menu.Title, 1, Menu.x, Menu.y, Yellow, 0);
AddHotkeys();
// Menu Items //
AddItem("Option1", Hack.hack1, 1);
AddItem("Option2", Hack.hack2, 2);
}
}
void AddItem( char* string2, int hack, int i )
{
current = hack;
sprintf(Saveit, "%i", current);
float Equation = i * 15;
float x = Menu.x + 5;
float xs = Menu.x + 88;
float y = Menu.y + Equation;
if(highlight[i]==1)
Text(Font8, string2, 1, x, y, Red, 0);
else
Text(Font8, string2, 1, x, y, White, 0);
if(hack){
if(highlight[i]==1)
Text(Font8, Saveit, 1, xs, y, Red, 0);
else
Text(Font8, Saveit, 1, xs, y, White, 0);}
else if(!hack){
if(highlight[i]==1)
Text(Font8, Saveit, 1, xs, y, Red, 0);
else
Text(Font8, Saveit, 1, xs, y, White, 0);}
}
void SetHighlights(int menusize)
{
if(GetAsyncKeyState(VK_UP)&1)
{
for(int i=0; i < menusize+1; i++)
{
if (highlight[i] == 1)
{
int a = i-1;
if(a < 0)
break;
else
{
highlight[a]=1;
highlight[i]=0;
break;
}
}
}
}
if(GetAsyncKeyState(VK_DOWN)&1)
{
for(int i=0; i < menusize+2; i++)
{
if (highlight[i] == 1)
{
int a = i+1;
if(a > menusize)
break;
else
{
highlight[a]=1;
highlight[i]=0;
break;
}
}
}
}
}