Emm, this happened when you just run UCE, or you run UCE with xTrap and after that you got rebooted? You got BSOD?Quote:
Originally Posted by gm3x [Only registered and activated users can see links. Click Here To Register...]
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Emm, this happened when you just run UCE, or you run UCE with xTrap and after that you got rebooted? You got BSOD?Quote:
Originally Posted by gm3x [Only registered and activated users can see links. Click Here To Register...]
Got reboot without BSOD, Xtrap detects UCE opened (only opened, not injected yet), by so..Quote:
Originally Posted by Dwar [Only registered and activated users can see links. Click Here To Register...]
Only opening UCE makes xtrap reboot my PC, but maybe because I run it without launcher with -ack parameter, I tried without and it give error message and close all...
Either way, UCE is detected by xtrap, but I don't know what make xtrap detect only by execute it....
Also check this Dwar, I need your help:
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Thanks.
UCE can be detectable by footprints. If everything was hidden from xTrap, I mean UCE window title etc, try to pack UCE with Themida or VMProtect.
very goood
this is very good
lets try
nice yet im too noob :(
Can i use the 5.3 CE source in here?
Also when i search for the DBKGetDC (the green fonts) there is no result in the ASR, please help thanks in advance
---------- Post added at 11:04 AM ---------- Previous post was at 10:18 AM ----------
//first compile the standalone project to generate the needed trainer.exe
//it is recommended to compress the standalone before release so the generated
//trainers don't become so big
TRAINER CEINCEXE "trainerwithassembler.exe"
Why do i always have this error? i always got this after i made a trainerwithassembler.exe and start to compile it.
Im using CE source 5.3 please help
---------- Post added 2011-11-02 at 08:52 PM ---------- Previous post was 2011-11-01 at 11:04 AM ----------
Is this forum active or not?
Ok so I get an error when trying to compile.
I followed all the steps and made my own strings for the objects.Code:1>LINK : fatal error LNK1181: cannot open input file 'c:\cedelp~1\cedelp~1\dbkker~1\objfre_wxp_x86\i386\dbkdrvr.obj'
1>errors in directory c:\cedelp~1\cedelp~1\dbkker~1
1>link : error LNK1181: cannot open input file 'c:\cedelp~1\cedelp~1\dbkker~1\objfre_wxp_x86\i386\dbkdrvr.obj'
EDIT:
Here is a screenshot of the error
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cannot open input file - just check existence of this fileQuote:
Originally Posted by ~Neo~ [Only registered and activated users can see links. Click Here To Register...]
Please excuse me if I'm completely blind, but where is part one? I see that it seems to start at part two?
Also getting an error when trying to use DDK to compile.
^^^ Fixed that one, apparently it does not enjoy spaces in the build path.Quote:
BUILD: Compile and Link for x86
BUILD: Start time: Tue Dec 20 10:48:43 2011
BUILD: Examining d:\uce\uce source\dbkkernel directory for files to compile.
BUILD: Compiling and Linking d:\uce\uce source\dbkkernel directory
Configuring OACR for 'root:x86fre' - <OACR on>
_NT_TARGET_VERSION SET TO WINXP
1>errors in directory d:\uce\uce source\dbkkernel
1>c:\winddk\7600.16385.1\bin\makefile.new(7117) : error U1087: cannot have : and
:: dependents for same target
Next issue...
^^ I haven't touched that file. I don't know what's wrong with it? (btw this is CE 5.6.1)Quote:
Compiling - debugger.c
1>errors in directory d:\uce\uce_source\dbkkernel
1>d:\uce\uce_source\dbkkernel\debugger.c(755) : error C2220: warning treated as
error - no 'object' file generated
^^ Fixed, requires type casing x on line 755 of the debugger.c (UINT_PTR)
Now I just have to deal with it saying that
^^ Vista blocks the copy... Just checked the folder and got the dump...Quote:
Linking Executable - objfre_wlh_x86\i386\gingermarshmellow.sys
BUILD: Finish time: Tue Dec 20 12:27:12 2011
BUILD: Done
14 files compiled
1 executable built
The system cannot find the file specified.
Now I'm having issues once I get to the values change. After I change the values (like 00400000), opening cheatengine.dtr gives me errors related to the bmp's for the process buttons and such. Then after I get all the way through and compile it, upon trying to open the finished product, it fails because those same bmp's are not accessible.
Some downloads usefuls:
Microsoft Windows Driver Development Kit, almost 250mb.
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and here is the Windows Driver Kit (WDK) for Download; this is for/of All Windows, almost 620mb.
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