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    Memory Pattern Scanning, Video Tutorial

    Video tutorial by Patrickssj6 on scanning memory patterns to find addresses in memory that change during recompilation.

    This technique is quite handy for games that get updates quite frequently

    Full screen video

    The pattern scanning function:
     bool bDataCompare(const BYTE* pData, const BYTE* bMask, const char* szMask)
    if(*szMask=='x' && *pData!=*bMask )
    return false;
    return (*szMask) == NULL;
    Last edited by Grooguz; 2011-12-08 at 11:22 AM.
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bool bdatacompare(const byte* pdata

function bDataCompare(pData

scanning memory patterns to find addresses in memory

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