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  1. #1
    Dwar
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    [Useful] Pointers

    Helpful information for everyone who wants to write their own bot or something else.
    By reading following memory addresses you can get some information from the running client

    Player Data:
    • $00B33E30 : x[0] ( Float )
      $00B3417C : Login ( String ) Note: Account name
      $00B34390 : X ( Float )
      $00B34394 : Y ( Float )
      $00B34398 : Z ( Float )
      $00B3FDD0 : exp[0] ( Unsigned Long )
      $00E5F5C4 : Char name ( String )
      $00E5F794 : x[2] ( Float )
      $00E5F7A4 : Walk ( Long ) Note: if walk = 1
      $00E5F7A8 : Stay ( Long ) Note: if stay = 1
      $00E5F7AC : Stay ( Long ) Note: if stay = 1
      $00E5F7B4 : Stay ( Long ) Note: if stay = 1
      $00E5F7E0 ]( Unsigned Long )[/i]
      $00E5F7E8 ]( Unsigned 64-bit Integer )[/i]
      $00E5F7F0 : rage ( Unsigned 64-bit Integer )
      $00E5F7F8 : Lvl ( Unsigned 64-bit Integer )
      $00E5F800 : Exp ( Unsigned 64-bit Integer )
      $00E5F800 : Exp[1] ( Unsigned Long )
      $00E5F808 : Points ( Unsigned 64-bit Integer )
      $00E5F818 : HP[1] ( Unsigned Long )
      $00E5F818 : HP max ( Unsigned 64-bit Integer )
      $00E5F820 : MP max ( Unsigned 64-bit Integer )
      $00E5F838 : HP regen ( Unsigned 64-bit Integer )
      $00E5F848 : Accuracy ( Unsigned 64-bit Integer )
      $00E5F868 : Evasion ( Unsigned 64-bit Integer )
      $00E5F870 : Str ( Unsigned 64-bit Integer )
      $00E5F878 : Vit ( Unsigned 64-bit Integer )
      $00E5F880 : Dex ( Unsigned 64-bit Integer )
      $00E5F888 : Int ( Unsigned 64-bit Integer )
      $00E5F890 : Spr ( Unsigned 64-bit Integer )
      $00E5F8C0 : Phys Attack min ( Unsigned 64-bit Integer )
      $00E5F8C8 : Phys Attack max ( Unsigned 64-bit Integer )
      $00E5F8D0 : Magic Attack ( Unsigned 64-bit Integer )
      $00E5F928 : Phys def ( Unsigned 64-bit Integer )
      $00E5F938 : Magic def ( Unsigned 64-bit Integer )
      $00E5F968 : Money ( Unsigned Long )
      $00E5F9F8 : Next Ivl ( Unsigned 64-bit Integer )
      $01189FDC : Research time ( Unsigned Long )
      $0149DDB8 : x[3] ( Float )
      $0170A704 : x[4] ( Float )
      $0170A71C : x[5] ( Float )
      $0170A748 : x[6] ( Float )
      $024DBE98 : x[7] ( Float )
      $027ED0CC : x[8] ( Float )


    Target Data:
    • $0173CD8C : target x ( Float )
      $00B33E9C : target ID[0] ( Unsigned Short )
      $00B33F3C : target ID[1] ( Unsigned Short )
      $00E55580 : target X screen[0] ( Float ) Note: Sprite position in client window
      $00E55584 : target Y screen[0] ( Float ) Note: Sprite position in client window
      $00E5559C : target X screen[1] ( Float ) Note: Sprite position in client window
      $00E555A0 : target Y screen[1] ( Float ) Note: Sprite position in client window
      $00E555B8 : target X screen[2] ( Float ) Note: Sprite position in client window
      $00E555BC : target Y screen[2] ( Float ) Note: Sprite position in client window
      $00E555D4 : target X screen[3] ( Float ) Note: Sprite position in client window
      $00E555D8 : target Y screen[3] ( Float ) Note: Sprite position in client window
      $0108EDB8 : target ID ( Unsigned Short )
      $0108EDBC : target ID ( Unsigned Long )
      $0173CD00 : target X ( Float )
      $0173CD04 : target Y ( Float )
      $0173CD08 : target Z[0] ( Float )
      $0173CD90 : target Y[1] ( Float )
      $0173CD94 : target Z[1] ( Float )
      $0173CE20 : target Z[2] ( Float )
      $0173CEAC : target Z[3] ( Float )
      $0173CF38 : target Z[4] ( Float )
      $0173CFC4 : target Z[5] ( Float )
      $0173D050 : target Z[6] ( Float )
      $0173D0DC : target Z[7] ( Float )


    Pet Data:
    • $00E7A3A4 : Is Pet summon ( Unsigned Long )
      $00EAE7C8 : Pet name ( String )
      $00EB9DF0 : Pet HP ( Unsigned Long )
      $00EBA110 : Pet MP ( Unsigned Long )


    Maps ID


    GUI elements, windows

    Please register or login to download attachments.

    Please, post your questions on forum, not by PM or mail

    I spend my time, so please pay a little bit of your time to keep world in equilibrium

  2. The Following User Says Thank You to Dwar For This Useful Post:


  3. #2
    fhcptifm
    fhcptifm is offline
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    Thanks Dwar.
    I'd like to use CE for XP skill. BOI in korea server. but the attached files dosnt working in korea server.
    Do not give more specifics? Especially for XP skill....
    thanks,

  4. #3
    Dwar
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    Quote Originally Posted by fhcptifm View Post
    but the attached files dosnt working in korea server.
    You should try to find offsets by oneself, 'coz these offsets outdated
    Please, post your questions on forum, not by PM or mail

    I spend my time, so please pay a little bit of your time to keep world in equilibrium

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