Some offsets and addresses for Aika En:
client ver. 2010-10-16
$005c65e0: Camera min. distance
$005ec058: Camera max. distance
Player stats
[BA] = $9F7998
[BA] +
- $0034F18: Login (char)
$0034F4C: Player Name
$0034F70: HP Current
$0034F74: HP Max
$0034F78: MP Curr
$0034F7C: MP Max
$0034F92: skill points
… etc char stats
$003F5DC + $78: camera height ?
Actions
[BA] = $9F7994
[BA] +
- $E0: target PTR under cursor (dword, pointer)
$68: target PTR current
$60 + $2C4: current active wnd
$DC + $148/14C: X/Y
$DC + … : array of coordinate
$004D9B0: Char speed
Target
Mob array: [$9F7994] + $6c + $1c + i*$3190
Mob structure length: $3190
Mob structure count: i
[$9F7994] + $068 +
- $004: target ID (dword)
$01C: target X (float)
$020: target Y
$024: target Z
$028: target ?
$034: target ?
$038: target Distance to target
$040: target ?
$0FC: target ?
$10C: target X2
$110: target Y2
$11C: target X3
$120: target Y3
$144: target X last point
$148: target Y last point
$14C: target X ?
$150: target Y ?
$15C: target Z
$1A9: target Current action (byte)
$1AA: target Current action 2 (byte)
extended CE table below
CE table for Aika Char Actions, Coordinates (changeable) in the attachment
[hidden][[[$9F7994] + 0dc] + 1a3]: changeable Char speed. works only with patching[/hidden]
Aika Global:
Actions
[BA] = $9F6994
[BA] +
- 4DA54: speed
Cheat Engine table for client ver. 117
Aika BR:
Cheat Engine table
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